Sun, 06 Oct 2024 20:49:43 +0200 Mike Becker revert introduction of high level ucx trees and stick to the low level API default tip changeset | files
Sun, 06 Oct 2024 19:45:34 +0200 Mike Becker fix memory leak in asc_text_printf() changeset | files
Sun, 06 Oct 2024 19:43:08 +0200 Mike Becker update to recent snapshot of ucx 3.1 changeset | files
Thu, 15 Aug 2024 17:33:42 +0200 Mike Becker define macro for predefined shader changeset | files
Wed, 14 Aug 2024 21:09:52 +0200 Mike Becker centralize draw functions changeset | files
Sun, 11 Aug 2024 16:29:09 +0200 Mike Becker redesign FPS counter changeset | files
Sun, 11 Aug 2024 16:28:54 +0200 Mike Becker fix that update_transform flag was never cleared changeset | files
Sun, 11 Aug 2024 16:11:30 +0200 Mike Becker add mouse and window focus - resolves #382 changeset | files
Sun, 11 Aug 2024 15:43:01 +0200 Mike Becker update to recent snapshot of UCX 3.1 changeset | files
Fri, 19 Apr 2024 22:28:29 +0200 Mike Becker replaces broken font cache with improved cache - fixes #387 changeset | files
Thu, 18 Apr 2024 22:53:55 +0200 Mike Becker consistently refer to windows by ID - fixes #381 changeset | files
Thu, 18 Apr 2024 21:53:53 +0200 Mike Becker make use of the asc_window_active macro changeset | files
Tue, 16 Apr 2024 22:20:17 +0200 Mike Becker implement mouse motion and key press events changeset | files
Tue, 16 Apr 2024 22:06:17 +0200 Mike Becker left and right are to distinguish... changeset | files
Fri, 12 Apr 2024 22:43:00 +0200 Mike Becker merge different bools of AscSceneNode into flags changeset | files
Fri, 12 Apr 2024 22:23:31 +0200 Mike Becker remove unnecessary parameters changeset | files
Fri, 12 Apr 2024 22:22:07 +0200 Mike Becker use fancy named parameters for asc_text() changeset | files
Fri, 12 Apr 2024 22:03:15 +0200 Mike Becker improve ui/text.h interface a lot changeset | files
Wed, 10 Apr 2024 19:43:34 +0200 Mike Becker implement centered wrapped text changeset | files
Wed, 10 Apr 2024 19:35:14 +0200 Mike Becker add convenience function to add nodes to the UI of the active window changeset | files
Wed, 10 Apr 2024 19:31:26 +0200 Mike Becker make hidden flag a general attribute of nodes changeset | files
Wed, 10 Apr 2024 19:29:09 +0200 Mike Becker remove check for alpha == zero because that will almost never happen changeset | files
Wed, 10 Apr 2024 19:24:39 +0200 Mike Becker fix illegally skipping geometry update of text node changeset | files
Wed, 10 Apr 2024 19:20:44 +0200 Mike Becker use new scale2d function in text update changeset | files
Wed, 10 Apr 2024 19:16:26 +0200 Mike Becker fix scale not initialized to 1 changeset | files
Tue, 09 Apr 2024 21:18:52 +0200 Mike Becker add texture.h changeset | files
Mon, 01 Apr 2024 19:44:00 +0200 Mike Becker cleanup includes changeset | files
Mon, 01 Apr 2024 19:01:04 +0200 Mike Becker create new UI subdir changeset | files
Mon, 01 Apr 2024 18:54:19 +0200 Mike Becker remove unnecessary scene container changeset | files
Fri, 29 Mar 2024 00:03:25 +0100 Mike Becker make the timer have nanoseconds precision changeset | files
(0) -50 -30 tip

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