Thu, 15 Aug 2024 17:33:42 +0200 Mike Becker define macro for predefined shader default tip changeset | files
Wed, 14 Aug 2024 21:09:52 +0200 Mike Becker centralize draw functions changeset | files
Sun, 11 Aug 2024 16:29:09 +0200 Mike Becker redesign FPS counter changeset | files
Sun, 11 Aug 2024 16:28:54 +0200 Mike Becker fix that update_transform flag was never cleared changeset | files
Sun, 11 Aug 2024 16:11:30 +0200 Mike Becker add mouse and window focus - resolves #382 changeset | files
Sun, 11 Aug 2024 15:43:01 +0200 Mike Becker update to recent snapshot of UCX 3.1 changeset | files
Fri, 19 Apr 2024 22:28:29 +0200 Mike Becker replaces broken font cache with improved cache - fixes #387 changeset | files
Thu, 18 Apr 2024 22:53:55 +0200 Mike Becker consistently refer to windows by ID - fixes #381 changeset | files
Thu, 18 Apr 2024 21:53:53 +0200 Mike Becker make use of the asc_window_active macro changeset | files
Tue, 16 Apr 2024 22:20:17 +0200 Mike Becker implement mouse motion and key press events changeset | files
Tue, 16 Apr 2024 22:06:17 +0200 Mike Becker left and right are to distinguish... changeset | files
Fri, 12 Apr 2024 22:43:00 +0200 Mike Becker merge different bools of AscSceneNode into flags changeset | files
Fri, 12 Apr 2024 22:23:31 +0200 Mike Becker remove unnecessary parameters changeset | files
Fri, 12 Apr 2024 22:22:07 +0200 Mike Becker use fancy named parameters for asc_text() changeset | files
(0) -14 tip

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