Thu, 15 Aug 2024 17:33:42 +0200 | Mike Becker | define macro for predefined shader | file | diff | annotate |
Tue, 09 Apr 2024 21:18:52 +0200 | Mike Becker | add texture.h | file | diff | annotate |
Tue, 26 Mar 2024 20:37:21 +0100 | Mike Becker | create own compilation unit for GL context - fixes shader not being created per context | file | diff | annotate |