add shader loading and unloading

remove C++ support

use OpenGL 4.0 by default

add projection matrix to AscWindow

add font management

make ASC_MAX_WINDOWS an unsigned literal

use the context flag to quit the application

add script to update make rules

improve code structure

move window related stuff to its own unit

give unions names

add simple color data types

add datatypes.h

fix possible double-invocation of asc_window_destroy_impl()

update uwproj files

initial commit

(0) +30 +50 tip

mercurial