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add shader loading and unloading
Wed, 08 Nov 2023 23:17:07 +0100
, by Mike Becker
remove C++ support
Wed, 08 Nov 2023 21:53:43 +0100
, by Mike Becker
use OpenGL 4.0 by default
Wed, 08 Nov 2023 21:53:21 +0100
, by Mike Becker
add projection matrix to AscWindow
Wed, 08 Nov 2023 21:46:29 +0100
, by Mike Becker
add font management
Tue, 07 Nov 2023 21:24:06 +0100
, by Mike Becker
make ASC_MAX_WINDOWS an unsigned literal
Tue, 07 Nov 2023 21:13:04 +0100
, by Mike Becker
use the context flag to quit the application
Tue, 07 Nov 2023 20:59:10 +0100
, by Mike Becker
add script to update make rules
Tue, 07 Nov 2023 20:24:08 +0100
, by Mike Becker
improve code structure
Wed, 01 Nov 2023 21:00:33 +0100
, by Mike Becker
move window related stuff to its own unit
Wed, 01 Nov 2023 20:09:49 +0100
, by Mike Becker
give unions names
Mon, 30 Oct 2023 18:54:16 +0100
, by Mike Becker
add simple color data types
Mon, 30 Oct 2023 18:42:09 +0100
, by Mike Becker
add datatypes.h
Mon, 30 Oct 2023 18:09:27 +0100
, by Mike Becker
fix possible double-invocation of asc_window_destroy_impl()
Mon, 30 Oct 2023 17:59:37 +0100
, by Mike Becker
update uwproj files
Mon, 30 Oct 2023 17:40:34 +0100
, by Mike Becker
initial commit
Fri, 06 Oct 2023 21:21:10 +0200
, by Mike Becker
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