Thu, 15 Aug 2024 17:33:42 +0200 Mike Becker define macro for predefined shader file | diff | annotate
Tue, 09 Apr 2024 21:18:52 +0200 Mike Becker add texture.h file | diff | annotate
Tue, 26 Mar 2024 20:37:21 +0100 Mike Becker create own compilation unit for GL context - fixes shader not being created per context file | diff | annotate
(0) tip

mercurial