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replaces broken font cache with improved cache - fixes #387
Fri, 19 Apr 2024 22:28:29 +0200
, by Mike Becker
consistently refer to windows by ID - fixes #381
Thu, 18 Apr 2024 22:53:55 +0200
, by Mike Becker
make use of the asc_window_active macro
Thu, 18 Apr 2024 21:53:53 +0200
, by Mike Becker
implement mouse motion and key press events
Tue, 16 Apr 2024 22:20:17 +0200
, by Mike Becker
left and right are to distinguish...
Tue, 16 Apr 2024 22:06:17 +0200
, by Mike Becker
merge different bools of AscSceneNode into flags
Fri, 12 Apr 2024 22:43:00 +0200
, by Mike Becker
remove unnecessary parameters
Fri, 12 Apr 2024 22:23:31 +0200
, by Mike Becker
use fancy named parameters for asc_text()
Fri, 12 Apr 2024 22:22:07 +0200
, by Mike Becker
improve ui/text.h interface a lot
Fri, 12 Apr 2024 22:03:15 +0200
, by Mike Becker
implement centered wrapped text
Wed, 10 Apr 2024 19:43:34 +0200
, by Mike Becker
add convenience function to add nodes to the UI of the active window
Wed, 10 Apr 2024 19:35:14 +0200
, by Mike Becker
make hidden flag a general attribute of nodes
Wed, 10 Apr 2024 19:31:26 +0200
, by Mike Becker
remove check for alpha == zero because that will almost never happen
Wed, 10 Apr 2024 19:29:09 +0200
, by Mike Becker
fix illegally skipping geometry update of text node
Wed, 10 Apr 2024 19:24:39 +0200
, by Mike Becker
use new scale2d function in text update
Wed, 10 Apr 2024 19:20:44 +0200
, by Mike Becker
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