Thu, 23 Nov 2023 23:08:57 +0100
improve text node API
1 #version 400 core
2
3 layout(location = 0) out vec4 diffuse;
4 in vec2 texcoord;
5
6 uniform sampler2DRect surface;
7
8 void main(void) {
9 diffuse = texture(surface, texcoord);
10 }