src/Makefile

Mon, 04 Mar 2024 21:16:46 +0100

author
Mike Becker <universe@uap-core.de>
date
Mon, 04 Mar 2024 21:16:46 +0100
changeset 32
86468a71dd73
parent 29
1d001eb694dc
child 37
8a8cc6725b48
permissions
-rw-r--r--

add transformation matrix

     1 # Copyright 2023 Mike Becker. All rights reserved.
     2 #
     3 # Redistribution and use in source and binary forms, with or without
     4 # modification, are permitted provided that the following conditions are met:
     5 #
     6 #   1. Redistributions of source code must retain the above copyright
     7 #      notice, this list of conditions and the following disclaimer.
     8 #
     9 #   2. Redistributions in binary form must reproduce the above copyright
    10 #      notice, this list of conditions and the following disclaimer in the
    11 #      documentation and/or other materials provided with the distribution.
    12 #
    13 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    14 # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    15 # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    16 # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    17 # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    18 # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    19 # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    20 # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    21 # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    22 # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    23 # POSSIBILITY OF SUCH DAMAGE.
    24 #
    26 include ../config.mk
    28 BUILD_DIR=../build/lib
    30 SRC = context.c error.c window.c files.c shader.c font.c text.c scene.c \
    31 	  primitives.c
    33 OBJ = $(SRC:%.c=$(BUILD_DIR)/%.o)
    35 all: $(BUILD_DIR)/libascension.a FORCE
    36 	@echo "You have successfully ascended."
    38 $(BUILD_DIR)/libascension.a: $(OBJ)
    39 	@echo "Creating library..."
    40 	$(AR) $(ARFLAGS) $@ $^
    42 FORCE:
    44 $(BUILD_DIR)/context.o: context.c ascension/context.h \
    45  ascension/datatypes.h ascension/window.h ascension/primitives.h \
    46  ascension/mesh.h ascension/scene.h ascension/transform.h \
    47  ascension/font.h ascension/error.h ascension/utils.h ascension/shader.h
    48 	@echo "Compiling $<"
    49 	$(CC) -o $@ $(CFLAGS) -c $<
    51 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \
    52  ascension/window.h ascension/primitives.h ascension/mesh.h \
    53  ascension/scene.h ascension/transform.h ascension/font.h \
    54  ascension/error.h ascension/utils.h
    55 	@echo "Compiling $<"
    56 	$(CC) -o $@ $(CFLAGS) -c $<
    58 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h
    59 	@echo "Compiling $<"
    60 	$(CC) -o $@ $(CFLAGS) -c $<
    62 $(BUILD_DIR)/font.o: font.c ascension/font.h ascension/context.h \
    63  ascension/datatypes.h ascension/window.h ascension/primitives.h \
    64  ascension/mesh.h ascension/scene.h ascension/transform.h \
    65  ascension/font.h ascension/error.h
    66 	@echo "Compiling $<"
    67 	$(CC) -o $@ $(CFLAGS) -c $<
    69 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \
    70  ascension/mesh.h ascension/error.h ascension/context.h \
    71  ascension/datatypes.h ascension/window.h ascension/primitives.h \
    72  ascension/scene.h ascension/transform.h ascension/font.h
    73 	@echo "Compiling $<"
    74 	$(CC) -o $@ $(CFLAGS) -c $<
    76 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/transform.h \
    77  ascension/datatypes.h ascension/error.h
    78 	@echo "Compiling $<"
    79 	$(CC) -o $@ $(CFLAGS) -c $<
    81 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \
    82  ascension/error.h
    83 	@echo "Compiling $<"
    84 	$(CC) -o $@ $(CFLAGS) -c $<
    86 $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \
    87  ascension/scene.h ascension/transform.h ascension/datatypes.h \
    88  ascension/context.h ascension/window.h ascension/primitives.h \
    89  ascension/mesh.h ascension/error.h ascension/shader.h
    90 	@echo "Compiling $<"
    91 	$(CC) -o $@ $(CFLAGS) -c $<
    93 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \
    94  ascension/primitives.h ascension/mesh.h ascension/scene.h \
    95  ascension/transform.h ascension/context.h ascension/window.h \
    96  ascension/font.h ascension/error.h ascension/utils.h
    97 	@echo "Compiling $<"
    98 	$(CC) -o $@ $(CFLAGS) -c $<

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