shader/sprite_frag.glsl@8297afa1c29c
shader/sprite_frag.glsl
Fri, 19 Apr 2024 22:28:29 +0200
- author
- Mike Becker <universe@uap-core.de>
- date
- Fri, 19 Apr 2024 22:28:29 +0200
- changeset 66
- 8297afa1c29c
- parent 50
-
d8d2e4817db1
- permissions
- -rw-r--r--
replaces broken font cache with improved cache - fixes #387
3 layout(location = 0) out vec4 diffuse;
6 uniform sampler2DRect tex;
9 diffuse = texture(tex, texcoord);