1.1 --- a/src/shader.c Mon Apr 01 19:44:00 2024 +0200 1.2 +++ b/src/shader.c Tue Apr 09 21:18:52 2024 +0200 1.3 @@ -32,9 +32,6 @@ 1.4 #include <GL/glew.h> 1.5 #include <string.h> 1.6 1.7 -AscShaderSprite ASC_SHADER_SPRITE; 1.8 - 1.9 - 1.10 AscShader asc_shader_compile(unsigned int type, 1.11 char const *code, 1.12 int length) {