67 if (asc_context.elapsed_millis > 0) { |
67 if (asc_context.elapsed_millis > 0) { |
68 unsigned fps = 1000u / asc_context.elapsed_millis; |
68 unsigned fps = 1000u / asc_context.elapsed_millis; |
69 if (fps != last_fps) { |
69 if (fps != last_fps) { |
70 last_fps = fps; |
70 last_fps = fps; |
71 snprintf(fps_counter->text, 9, "%u FPS", fps); |
71 snprintf(fps_counter->text, 9, "%u FPS", fps); |
72 asc_text_update(fps_counter); |
72 asc_node_update(fps_counter); |
73 } |
73 } |
74 } |
74 } |
75 } while (asc_loop_next()); |
75 } while (asc_loop_next()); |
76 |
76 |
77 asc_context_destroy(); |
77 asc_context_destroy(); |