47 |
47 |
48 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
48 $(BUILD_DIR)/context.o: context.c ascension/context.h \ |
49 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
49 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
50 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
50 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
51 ascension/scene.h ascension/transform.h ascension/camera.h \ |
51 ascension/scene.h ascension/transform.h ascension/camera.h \ |
52 ascension/font.h ascension/error.h ascension/utils.h ascension/shader.h |
52 ascension/ui/font.h ascension/error.h ascension/utils.h \ |
|
53 ascension/shader.h |
53 @echo "Compiling $<" |
54 @echo "Compiling $<" |
54 $(CC) -o $@ $(CFLAGS) -c $< |
55 $(CC) -o $@ $(CFLAGS) -c $< |
55 |
56 |
56 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
57 $(BUILD_DIR)/error.o: error.c ascension/context.h ascension/datatypes.h \ |
57 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
58 ascension/window.h ascension/glcontext.h ascension/primitives.h \ |
58 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
59 ascension/mesh.h ascension/shader.h ascension/scene.h \ |
59 ascension/transform.h ascension/camera.h ascension/font.h \ |
60 ascension/transform.h ascension/camera.h ascension/ui/font.h \ |
60 ascension/error.h ascension/utils.h |
61 ascension/error.h ascension/utils.h |
61 @echo "Compiling $<" |
62 @echo "Compiling $<" |
62 $(CC) -o $@ $(CFLAGS) -c $< |
63 $(CC) -o $@ $(CFLAGS) -c $< |
63 |
64 |
64 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h |
65 $(BUILD_DIR)/files.o: files.c ascension/files.h ascension/error.h |
65 @echo "Compiling $<" |
66 @echo "Compiling $<" |
66 $(CC) -o $@ $(CFLAGS) -c $< |
67 $(CC) -o $@ $(CFLAGS) -c $< |
67 |
68 |
68 $(BUILD_DIR)/font.o: font.c ascension/font.h ascension/context.h \ |
69 $(BUILD_DIR)/font.o: font.c ascension/ui/font.h ascension/context.h \ |
69 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
70 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
70 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
71 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
71 ascension/scene.h ascension/transform.h ascension/camera.h \ |
72 ascension/scene.h ascension/transform.h ascension/camera.h \ |
72 ascension/font.h ascension/error.h |
73 ascension/ui/font.h ascension/error.h |
73 @echo "Compiling $<" |
74 @echo "Compiling $<" |
74 $(CC) -o $@ $(CFLAGS) -c $< |
75 $(CC) -o $@ $(CFLAGS) -c $< |
75 |
76 |
76 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
77 $(BUILD_DIR)/glcontext.o: glcontext.c ascension/glcontext.h \ |
77 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
78 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
81 |
82 |
82 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ |
83 $(BUILD_DIR)/primitives.o: primitives.c ascension/primitives.h \ |
83 ascension/mesh.h ascension/error.h ascension/context.h \ |
84 ascension/mesh.h ascension/error.h ascension/context.h \ |
84 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
85 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
85 ascension/primitives.h ascension/shader.h ascension/scene.h \ |
86 ascension/primitives.h ascension/shader.h ascension/scene.h \ |
86 ascension/transform.h ascension/camera.h ascension/font.h |
87 ascension/transform.h ascension/camera.h ascension/ui/font.h |
87 @echo "Compiling $<" |
88 @echo "Compiling $<" |
88 $(CC) -o $@ $(CFLAGS) -c $< |
89 $(CC) -o $@ $(CFLAGS) -c $< |
89 |
90 |
90 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \ |
91 $(BUILD_DIR)/scene.o: scene.c ascension/scene.h ascension/datatypes.h \ |
91 ascension/transform.h ascension/camera.h ascension/error.h \ |
92 ascension/transform.h ascension/camera.h ascension/error.h \ |
92 ascension/context.h ascension/window.h ascension/glcontext.h \ |
93 ascension/context.h ascension/window.h ascension/glcontext.h \ |
93 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
94 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
94 ascension/scene.h ascension/font.h ascension/shader.h |
95 ascension/scene.h ascension/ui/font.h ascension/shader.h |
95 @echo "Compiling $<" |
96 @echo "Compiling $<" |
96 $(CC) -o $@ $(CFLAGS) -c $< |
97 $(CC) -o $@ $(CFLAGS) -c $< |
97 |
98 |
98 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \ |
99 $(BUILD_DIR)/shader.o: shader.c ascension/shader.h ascension/files.h \ |
99 ascension/error.h |
100 ascension/error.h |
100 @echo "Compiling $<" |
101 @echo "Compiling $<" |
101 $(CC) -o $@ $(CFLAGS) -c $< |
102 $(CC) -o $@ $(CFLAGS) -c $< |
102 |
103 |
103 $(BUILD_DIR)/text.o: text.c ascension/text.h ascension/font.h \ |
104 $(BUILD_DIR)/text.o: text.c ascension/ui/text.h ascension/ui/font.h \ |
104 ascension/scene.h ascension/datatypes.h ascension/transform.h \ |
105 ascension/ui/../scene.h ascension/ui/../datatypes.h \ |
105 ascension/camera.h ascension/context.h ascension/window.h \ |
106 ascension/ui/../transform.h ascension/ui/../camera.h ascension/context.h \ |
106 ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ |
107 ascension/datatypes.h ascension/window.h ascension/glcontext.h \ |
107 ascension/shader.h ascension/error.h ascension/shader.h |
108 ascension/primitives.h ascension/mesh.h ascension/shader.h \ |
|
109 ascension/scene.h ascension/ui/font.h ascension/error.h \ |
|
110 ascension/shader.h |
108 @echo "Compiling $<" |
111 @echo "Compiling $<" |
109 $(CC) -o $@ $(CFLAGS) -c $< |
112 $(CC) -o $@ $(CFLAGS) -c $< |
110 |
113 |
111 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \ |
114 $(BUILD_DIR)/window.o: window.c ascension/window.h ascension/datatypes.h \ |
112 ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ |
115 ascension/glcontext.h ascension/primitives.h ascension/mesh.h \ |
113 ascension/shader.h ascension/scene.h ascension/transform.h \ |
116 ascension/shader.h ascension/scene.h ascension/transform.h \ |
114 ascension/camera.h ascension/context.h ascension/window.h \ |
117 ascension/camera.h ascension/context.h ascension/window.h \ |
115 ascension/font.h ascension/error.h ascension/utils.h |
118 ascension/ui/font.h ascension/error.h ascension/utils.h |
116 @echo "Compiling $<" |
119 @echo "Compiling $<" |
117 $(CC) -o $@ $(CFLAGS) -c $< |
120 $(CC) -o $@ $(CFLAGS) -c $< |
118 |
121 |