src/context.c

Thu, 18 Apr 2024 21:53:53 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 18 Apr 2024 21:53:53 +0200
changeset 64
f18dc427f86f
parent 63
e3cacdd636e4
child 65
9c44c55d327a
permissions
-rw-r--r--

make use of the asc_window_active macro

universe@0 1 /*
universe@0 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@0 3 * Copyright 2023 Mike Becker. All rights reserved.
universe@0 4 *
universe@0 5 * Redistribution and use in source and binary forms, with or without
universe@0 6 * modification, are permitted provided that the following conditions are met:
universe@0 7 *
universe@0 8 * 1. Redistributions of source code must retain the above copyright
universe@0 9 * notice, this list of conditions and the following disclaimer.
universe@0 10 *
universe@0 11 * 2. Redistributions in binary form must reproduce the above copyright
universe@0 12 * notice, this list of conditions and the following disclaimer in the
universe@0 13 * documentation and/or other materials provided with the distribution.
universe@0 14 *
universe@0 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@0 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@0 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@0 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@0 19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@0 20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@0 21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@0 22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@0 23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@0 24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@0 25 * POSSIBILITY OF SUCH DAMAGE.
universe@0 26 */
universe@0 27
universe@7 28 #include "ascension/context.h"
universe@7 29 #include "ascension/error.h"
universe@7 30 #include "ascension/utils.h"
universe@0 31
universe@6 32 #include <SDL2/SDL.h>
universe@6 33 #include <SDL2/SDL_ttf.h>
universe@0 34
universe@46 35 #include <time.h>
universe@46 36
universe@0 37 AscContext asc_context;
universe@0 38
universe@46 39 static uint64_t asc_nanos(void) {
universe@46 40 struct timespec ts;
universe@46 41 clock_gettime(CLOCK_MONOTONIC, &ts);
universe@46 42 return 1000000000ull*(uint64_t)ts.tv_sec + (uint64_t)ts.tv_nsec;
universe@46 43 }
universe@46 44
universe@0 45 void asc_context_initialize(void) {
universe@0 46 if (asc_test_flag(asc_context.flags, ASC_FLAG_INITILIZED))
universe@0 47 return;
universe@11 48 memset(&asc_context, 0, sizeof(AscContext));
universe@0 49
universe@0 50 // initialize error buffer
universe@0 51 cxBufferInit(
universe@0 52 &asc_context.error_buffer,
universe@0 53 NULL,
universe@0 54 256,
universe@0 55 NULL,
universe@0 56 CX_BUFFER_AUTO_EXTEND
universe@0 57 );
universe@0 58
universe@0 59 // initialize SDL
universe@0 60 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
universe@0 61 asc_error(SDL_GetError());
universe@0 62 } else {
universe@0 63 if (TTF_Init() < 0) {
universe@0 64 asc_error(TTF_GetError());
universe@0 65 }
universe@0 66 }
universe@0 67 SDL_ClearError();
universe@46 68 asc_context.total_nanos = asc_nanos();
universe@58 69 asc_set_flag(asc_context.flags, ASC_FLAG_INITILIZED);
universe@0 70 asc_dprintf("Ascension context initialized.");
universe@0 71 }
universe@0 72
universe@0 73 void asc_context_destroy(void) {
universe@7 74 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@7 75 asc_window_destroy(&asc_context.windows[i]);
universe@7 76 }
universe@11 77 asc_font_cache_clear();
universe@0 78
universe@0 79 // quit SDL
universe@0 80 if (TTF_WasInit())
universe@0 81 TTF_Quit();
universe@0 82 SDL_Quit();
universe@0 83
universe@0 84 // destroy the error buffer
universe@0 85 cxBufferDestroy(&asc_context.error_buffer);
universe@0 86 asc_context.flags = 0;
universe@0 87 asc_dprintf("Ascension context destroyed.");
universe@0 88 }
universe@16 89
universe@63 90 void asc_context_quit(void) {
universe@63 91 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@63 92 }
universe@63 93
universe@16 94 static void asc_event_window_resized(Uint32 id, Sint32 width, Sint32 height) {
universe@16 95 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@16 96 if (asc_context.windows[i].id == id) {
universe@37 97 asc_vec2i dimensions = (asc_vec2i) {width, height};
universe@37 98 asc_context.windows[i].resized = true;
universe@37 99 asc_context.windows[i].dimensions = dimensions;
universe@16 100 return;
universe@16 101 }
universe@16 102 }
universe@16 103 }
universe@16 104
universe@16 105 bool asc_loop_next(void) {
universe@63 106 // reset mouse motion
universe@63 107 asc_context.input.mouse_xrel = 0;
universe@63 108 asc_context.input.mouse_yrel = 0;
universe@63 109
universe@16 110 // dispatch SDL events
universe@16 111 SDL_Event event;
universe@16 112 while (SDL_PollEvent(&event)) {
universe@16 113 switch (event.type) {
universe@16 114 case SDL_QUIT:
universe@58 115 asc_set_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@16 116 break;
universe@16 117 case SDL_WINDOWEVENT: {
universe@16 118 if (event.window.event == SDL_WINDOWEVENT_RESIZED)
universe@16 119 asc_event_window_resized(
universe@16 120 event.window.windowID,
universe@16 121 event.window.data1,
universe@16 122 event.window.data2
universe@16 123 );
universe@16 124 break;
universe@16 125 }
universe@63 126 case SDL_MOUSEMOTION: {
universe@63 127 // accumulate relative motion
universe@63 128 asc_context.input.mouse_xrel += event.motion.xrel;
universe@63 129 asc_context.input.mouse_yrel += event.motion.yrel;
universe@63 130 // update absolute position
universe@63 131 asc_context.input.mouse_x = event.motion.x;
universe@63 132 asc_context.input.mouse_y = event.motion.y;
universe@63 133 break;
universe@63 134 }
universe@16 135 case SDL_KEYDOWN:
universe@63 136 asc_context.input.keys[event.key.keysym.scancode] = true;
universe@16 137 break;
universe@16 138 case SDL_KEYUP:
universe@63 139 asc_context.input.keys[event.key.keysym.scancode] = false;
universe@16 140 break;
universe@16 141 }
universe@16 142 }
universe@16 143
universe@16 144 // sync the windows
universe@16 145 for (unsigned int i = 0 ; i < ASC_MAX_WINDOWS ; i++) {
universe@16 146 if (asc_context.windows[i].id > 0) {
universe@16 147 asc_window_sync(&asc_context.windows[i]);
universe@16 148 }
universe@16 149 }
universe@16 150
universe@16 151 // compute frame time
universe@46 152 uint64_t frame_nanos, ns;
universe@46 153 do {
universe@46 154 ns = asc_nanos();
universe@46 155 frame_nanos = ns - asc_context.total_nanos;
universe@46 156 } while (frame_nanos == 0);
universe@46 157 asc_context.frame_nanos = frame_nanos;
universe@46 158 asc_context.total_nanos = ns;
universe@16 159
universe@16 160 return !asc_test_flag(asc_context.flags, ASC_FLAG_QUIT);
universe@16 161 }

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