src/ascension/ui.h

Thu, 18 Apr 2024 21:53:53 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 18 Apr 2024 21:53:53 +0200
changeset 64
f18dc427f86f
parent 56
428fbb8355eb
child 65
9c44c55d327a
permissions
-rw-r--r--

make use of the asc_window_active macro

universe@48 1 /*
universe@48 2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
universe@48 3 * Copyright 2024 Mike Becker. All rights reserved.
universe@48 4 *
universe@48 5 * Redistribution and use in source and binary forms, with or without
universe@48 6 * modification, are permitted provided that the following conditions are met:
universe@48 7 *
universe@48 8 * 1. Redistributions of source code must retain the above copyright
universe@48 9 * notice, this list of conditions and the following disclaimer.
universe@48 10 *
universe@48 11 * 2. Redistributions in binary form must reproduce the above copyright
universe@48 12 * notice, this list of conditions and the following disclaimer in the
universe@48 13 * documentation and/or other materials provided with the distribution.
universe@48 14 *
universe@48 15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
universe@48 16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
universe@48 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
universe@48 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
universe@48 19 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
universe@48 20 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
universe@48 21 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
universe@48 22 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
universe@48 23 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
universe@48 24 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
universe@48 25 * POSSIBILITY OF SUCH DAMAGE.
universe@48 26 */
universe@48 27
universe@48 28 #ifndef ASCENSION_UI_H
universe@48 29 #define ASCENSION_UI_H
universe@48 30
universe@48 31 #include "ui/text.h"
universe@48 32
universe@56 33 #define asc_add_ui_node(node) \
universe@64 34 asc_scene_node_link(asc_window_active->ui, node)
universe@56 35
universe@48 36 #endif /* ASCENSION_UI_H */
universe@48 37

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