Wed, 10 Apr 2024 19:35:14 +0200
add convenience function to add nodes to the UI of the active window
0 | 1 | /* |
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
3 | * Copyright 2023 Mike Becker. All rights reserved. | |
4 | * | |
5 | * Redistribution and use in source and binary forms, with or without | |
6 | * modification, are permitted provided that the following conditions are met: | |
7 | * | |
8 | * 1. Redistributions of source code must retain the above copyright | |
9 | * notice, this list of conditions and the following disclaimer. | |
10 | * | |
11 | * 2. Redistributions in binary form must reproduce the above copyright | |
12 | * notice, this list of conditions and the following disclaimer in the | |
13 | * documentation and/or other materials provided with the distribution. | |
14 | * | |
15 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
16 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
17 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
18 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
19 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
20 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
21 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
22 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
23 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
24 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
25 | * POSSIBILITY OF SUCH DAMAGE. | |
26 | */ | |
27 | ||
7 | 28 | #include "ascension/context.h" |
29 | #include "ascension/error.h" | |
30 | #include "ascension/utils.h" | |
0 | 31 | |
7 | 32 | #include <cx/buffer.h> |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
33 | #include <GL/gl.h> |
0 | 34 | |
35 | void asc_error_cchar(char const* text) { | |
36 | asc_error_cxstr(cx_str(text)); | |
37 | } | |
38 | ||
39 | void asc_error_cuchar(unsigned char const* text) { | |
40 | asc_error_cxstr(cx_str((char const*)text)); | |
41 | } | |
42 | ||
43 | void asc_error_cxstr(cxstring text) { | |
44 | if (text.length == 0) return; | |
45 | ||
46 | // write error to debug output | |
15
362b7659dc76
add shader loading and unloading
Mike Becker <universe@uap-core.de>
parents:
7
diff
changeset
|
47 | asc_dprintf("ERROR: %.*s", (int)text.length, text.ptr); |
0 | 48 | |
49 | // write error to buffer | |
50 | CxBuffer* buf = &asc_context.error_buffer; | |
51 | cxBufferWrite(text.ptr, 1, text.length, buf); | |
52 | cxBufferPut(buf, '\n'); | |
53 | ||
54 | asc_set_flag(&asc_context.flags, ASC_FLAG_HAS_ERROR); | |
55 | } | |
56 | ||
57 | bool asc_has_error(void) { | |
58 | return asc_test_flag(asc_context.flags, ASC_FLAG_HAS_ERROR); | |
59 | } | |
60 | ||
61 | char const* asc_get_error(void) { | |
62 | // we zero-terminate the current buffer contents before providing them | |
63 | cxBufferPut(&asc_context.error_buffer, 0); | |
64 | --asc_context.error_buffer.pos; | |
65 | --asc_context.error_buffer.size; | |
66 | return asc_context.error_buffer.space; | |
67 | } | |
68 | ||
69 | void asc_clear_error(void) { | |
70 | cxBufferClear(&asc_context.error_buffer); | |
71 | asc_clear_flag(&asc_context.flags, ASC_FLAG_HAS_ERROR); | |
72 | } | |
16
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
73 | |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
74 | void asc_error_gl(unsigned code, cxstring message) { |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
75 | const char *glerr; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
76 | switch(code) { |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
77 | case GL_NO_ERROR: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
78 | return; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
79 | case GL_INVALID_ENUM: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
80 | glerr = "invalid enum"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
81 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
82 | case GL_INVALID_VALUE: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
83 | glerr = "invalid value"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
84 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
85 | case GL_INVALID_OPERATION: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
86 | glerr = "invalid operation"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
87 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
88 | case GL_INVALID_FRAMEBUFFER_OPERATION: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
89 | glerr = "invalid framebuffer operation"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
90 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
91 | case GL_OUT_OF_MEMORY: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
92 | glerr = "out of memory"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
93 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
94 | case GL_STACK_UNDERFLOW: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
95 | glerr = "stack underflow"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
96 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
97 | case GL_STACK_OVERFLOW: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
98 | glerr = "stack overflow"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
99 | break; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
100 | default: |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
101 | glerr = "unknown GL error"; |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
102 | } |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
103 | cxmutstr msg = cx_strcat(3, message, CX_STR(" GL Error: "), cx_str(glerr)); |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
104 | asc_error_cxstr(cx_strcast(msg)); |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
105 | cx_strfree(&msg); |
c5dde81b6fb2
add text rendering and demo FPS counter
Mike Becker <universe@uap-core.de>
parents:
15
diff
changeset
|
106 | } |