universe@816: /* universe@816: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. universe@816: * universe@816: * Copyright 2023 Mike Becker, Olaf Wintermann All rights reserved. universe@816: * universe@816: * Redistribution and use in source and binary forms, with or without universe@816: * modification, are permitted provided that the following conditions are met: universe@816: * universe@816: * 1. Redistributions of source code must retain the above copyright universe@816: * notice, this list of conditions and the following disclaimer. universe@816: * universe@816: * 2. Redistributions in binary form must reproduce the above copyright universe@816: * notice, this list of conditions and the following disclaimer in the universe@816: * documentation and/or other materials provided with the distribution. universe@816: * universe@816: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@816: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@816: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@816: * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@816: * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@816: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@816: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@816: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@816: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@816: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@816: * POSSIBILITY OF SUCH DAMAGE. universe@816: */ universe@816: universe@816: #include "cx/tree.h" universe@816: universe@816: #include "cx/test.h" universe@816: universe@816: typedef struct tree_node { universe@816: struct tree_node *parent; universe@816: struct tree_node *next; universe@816: struct tree_node *prev; universe@816: struct tree_node *children; universe@816: int data; universe@816: } tree_node; universe@816: universe@816: #define tree_node_layout \ universe@816: offsetof(tree_node, parent), offsetof(tree_node, children), \ universe@816: offsetof(tree_node, prev), offsetof(tree_node, next) universe@816: universe@816: CX_TEST(test_tree_link_new_child) { universe@816: tree_node parent = {0}; universe@816: tree_node child = {0}; universe@816: universe@816: CX_TEST_DO { universe@816: cx_tree_link(&parent, &child, tree_node_layout); universe@816: CX_TEST_ASSERT(parent.next == NULL); universe@816: CX_TEST_ASSERT(parent.prev == NULL); universe@816: CX_TEST_ASSERT(parent.parent == NULL); universe@816: CX_TEST_ASSERT(parent.children == &child); universe@816: CX_TEST_ASSERT(child.parent == &parent); universe@816: CX_TEST_ASSERT(child.next == NULL); universe@816: CX_TEST_ASSERT(child.prev == NULL); universe@816: CX_TEST_ASSERT(child.children == NULL); universe@816: } universe@816: } universe@816: universe@816: CX_TEST(test_tree_link_add_child) { universe@816: tree_node parent = {0}; universe@816: tree_node child1 = {0}; universe@816: tree_node child2 = {0}; universe@816: tree_node child3 = {0}; universe@816: universe@816: CX_TEST_DO { universe@816: cx_tree_link(&parent, &child1, tree_node_layout); universe@816: cx_tree_link(&parent, &child2, tree_node_layout); universe@816: cx_tree_link(&parent, &child3, tree_node_layout); universe@816: CX_TEST_ASSERT(parent.next == NULL); universe@816: CX_TEST_ASSERT(parent.prev == NULL); universe@816: CX_TEST_ASSERT(parent.parent == NULL); universe@816: CX_TEST_ASSERT(parent.children == &child3); universe@816: universe@816: CX_TEST_ASSERT(child1.parent == &parent); universe@816: CX_TEST_ASSERT(child2.parent == &parent); universe@816: CX_TEST_ASSERT(child3.parent == &parent); universe@816: CX_TEST_ASSERT(child1.children == NULL); universe@816: CX_TEST_ASSERT(child2.children == NULL); universe@816: CX_TEST_ASSERT(child3.children == NULL); universe@816: universe@816: CX_TEST_ASSERT(child3.prev == NULL); universe@816: CX_TEST_ASSERT(child3.next == &child2); universe@816: CX_TEST_ASSERT(child2.prev == &child3); universe@816: CX_TEST_ASSERT(child2.next == &child1); universe@816: CX_TEST_ASSERT(child1.prev == &child2); universe@816: CX_TEST_ASSERT(child1.next == NULL); universe@816: } universe@816: } universe@816: universe@816: CX_TEST(test_tree_link_move_to_other_parent) { universe@816: tree_node parent = {0}; universe@816: tree_node child1 = {0}; universe@816: tree_node child2 = {0}; universe@816: tree_node child3 = {0}; universe@816: cx_tree_link(&parent, &child1, tree_node_layout); universe@816: cx_tree_link(&parent, &child2, tree_node_layout); universe@816: cx_tree_link(&parent, &child3, tree_node_layout); universe@816: universe@816: CX_TEST_DO { universe@816: cx_tree_link(&child3, &child2, tree_node_layout); universe@816: universe@816: CX_TEST_ASSERT(parent.next == NULL); universe@816: CX_TEST_ASSERT(parent.prev == NULL); universe@816: CX_TEST_ASSERT(parent.parent == NULL); universe@816: CX_TEST_ASSERT(parent.children == &child3); universe@816: universe@816: CX_TEST_ASSERT(child1.parent == &parent); universe@816: CX_TEST_ASSERT(child2.parent == &child3); universe@816: CX_TEST_ASSERT(child3.parent == &parent); universe@816: CX_TEST_ASSERT(child1.children == NULL); universe@816: CX_TEST_ASSERT(child2.children == NULL); universe@816: CX_TEST_ASSERT(child3.children == &child2); universe@816: universe@816: CX_TEST_ASSERT(child3.prev == NULL); universe@816: CX_TEST_ASSERT(child3.next == &child1); universe@816: CX_TEST_ASSERT(child1.prev == &child3); universe@816: CX_TEST_ASSERT(child1.next == NULL); universe@816: universe@816: CX_TEST_ASSERT(child2.prev == NULL); universe@816: CX_TEST_ASSERT(child2.next == NULL); universe@816: } universe@816: } universe@816: universe@816: CX_TEST(test_tree_unlink) { universe@816: tree_node parent = {0}; universe@816: tree_node child1 = {0}; universe@816: tree_node child2 = {0}; universe@816: tree_node child3 = {0}; universe@816: cx_tree_link(&parent, &child1, tree_node_layout); universe@816: cx_tree_link(&parent, &child3, tree_node_layout); universe@816: cx_tree_link(&child3, &child2, tree_node_layout); universe@816: universe@816: CX_TEST_DO { universe@816: cx_tree_unlink(&child3, tree_node_layout); universe@816: universe@816: CX_TEST_ASSERT(parent.next == NULL); universe@816: CX_TEST_ASSERT(parent.prev == NULL); universe@816: CX_TEST_ASSERT(parent.parent == NULL); universe@816: CX_TEST_ASSERT(parent.children == &child1); universe@816: universe@816: CX_TEST_ASSERT(child1.parent == &parent); universe@816: CX_TEST_ASSERT(child1.children == NULL); universe@816: CX_TEST_ASSERT(child1.prev == NULL); universe@816: CX_TEST_ASSERT(child1.next == NULL); universe@816: universe@816: // child 3 is unlinked universe@816: CX_TEST_ASSERT(child3.parent == NULL); universe@816: CX_TEST_ASSERT(child3.prev == NULL); universe@816: CX_TEST_ASSERT(child3.next == NULL); universe@816: universe@816: // child 2 is still child of the unlinked child 3 universe@816: CX_TEST_ASSERT(child3.children == &child2); universe@816: CX_TEST_ASSERT(child2.parent == &child3); universe@816: CX_TEST_ASSERT(child2.children == NULL); universe@816: CX_TEST_ASSERT(child2.prev == NULL); universe@816: CX_TEST_ASSERT(child2.next == NULL); universe@816: } universe@816: } universe@816: universe@816: CxTestSuite *cx_test_suite_tree_low_level(void) { universe@816: CxTestSuite *suite = cx_test_suite_new("tree (low level)"); universe@816: universe@816: cx_test_register(suite, test_tree_link_new_child); universe@816: cx_test_register(suite, test_tree_link_add_child); universe@816: cx_test_register(suite, test_tree_link_move_to_other_parent); universe@816: cx_test_register(suite, test_tree_unlink); universe@816: universe@816: return suite; universe@816: }