universe@103: /* universe@103: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. olaf@13: * universe@259: * Copyright 2017 Mike Becker, Olaf Wintermann All rights reserved. universe@103: * universe@103: * Redistribution and use in source and binary forms, with or without universe@103: * modification, are permitted provided that the following conditions are met: universe@103: * universe@103: * 1. Redistributions of source code must retain the above copyright universe@103: * notice, this list of conditions and the following disclaimer. universe@103: * universe@103: * 2. Redistributions in binary form must reproduce the above copyright universe@103: * notice, this list of conditions and the following disclaimer in the universe@103: * documentation and/or other materials provided with the distribution. universe@103: * universe@103: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@103: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@103: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@103: * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@103: * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@103: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@103: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@103: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@103: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@103: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@103: * POSSIBILITY OF SUCH DAMAGE. olaf@13: */ olaf@13: universe@135: /** universe@182: * @file stack.h universe@135: * universe@182: * Default stack memory allocation implementation. universe@135: * universe@135: * @author Mike Becker universe@135: * @author Olaf Wintermann universe@135: */ universe@135: universe@182: #ifndef UCX_STACK_H universe@182: #define UCX_STACK_H olaf@13: universe@259: #include "ucx.h" universe@259: #include "allocator.h" universe@38: olaf@13: #ifdef __cplusplus olaf@13: extern "C" { olaf@13: #endif olaf@13: olaf@13: universe@135: /** universe@182: * UCX stack structure. universe@135: */ olaf@13: typedef struct { universe@182: /** UcxAllocator based on this stack */ universe@182: UcxAllocator allocator; olaf@158: universe@182: /** Stack size. */ universe@182: size_t size; universe@146: universe@182: /** Pointer to the bottom of the stack */ universe@182: char *space; universe@146: universe@182: /** Pointer to the top of the stack */ universe@182: char *top; universe@182: } UcxStack; universe@135: universe@135: /** universe@185: * Metadata for each UCX stack element. universe@185: */ universe@185: struct ucx_stack_metadata { universe@185: /** universe@185: * Location of the previous element (NULL if this is the first) universe@185: */ universe@185: char *prev; universe@185: universe@185: /** Size of this element */ universe@185: size_t size; universe@185: }; universe@185: universe@185: /** universe@185: * Initializes UcxStack structure with memory. universe@135: * universe@185: * @param stack a pointer to an uninitialized stack structure universe@182: * @param space the memory area that shall be managed universe@182: * @param size size of the memory area universe@182: * @return a new UcxStack structure universe@135: */ universe@185: void ucx_stack_init(UcxStack *stack, char* space, size_t size); universe@135: universe@135: /** universe@182: * Allocates stack memory. universe@135: * universe@182: * @param stack a pointer to the stack universe@135: * @param n amount of memory to allocate universe@135: * @return a pointer to the allocated memory universe@135: * @see ucx_allocator_malloc() universe@135: */ universe@182: void *ucx_stack_malloc(UcxStack *stack, size_t n); universe@182: universe@135: /** universe@182: * Alias for #ucx_stack_malloc(). universe@182: * @param stack a pointer to the stack universe@182: * @param n amount of memory to allocate universe@182: * @return a pointer to the allocated memory universe@182: * @see ucx_stack_malloc universe@182: */ universe@188: #define ucx_stack_push(stack, n) ucx_stack_malloc(stack, n) universe@182: universe@182: /** universe@182: * Allocates an array of stack memory universe@135: * universe@182: * The content of the allocated memory is set to zero. universe@135: * universe@182: * @param stack a pointer to the stack universe@135: * @param nelem amount of elements to allocate universe@135: * @param elsize amount of memory per element universe@135: * @return a pointer to the allocated memory universe@135: * @see ucx_allocator_calloc() universe@135: */ universe@182: void *ucx_stack_calloc(UcxStack *stack, size_t nelem, size_t elsize); universe@146: universe@135: /** universe@182: * Alias for #ucx_stack_calloc(). universe@135: * universe@182: * @param stack a pointer to the stack universe@188: * @param n amount of elements to allocate universe@182: * @param elsize amount of memory per element universe@182: * @return a pointer to the allocated memory universe@182: * @see ucx_stack_calloc universe@182: */ universe@188: #define ucx_stack_pusharr(stack,n,elsize) ucx_stack_calloc(stack,n,elssize) universe@182: universe@182: /** universe@182: * Reallocates memory on the stack. universe@141: * universe@182: * Shrinking memory is always safe. Extending memory can be very expensive. universe@182: * universe@182: * @param stack the stack universe@135: * @param ptr a pointer to the memory that shall be reallocated universe@135: * @param n the new size of the memory universe@182: * @return a pointer to the new location of the memory universe@135: * @see ucx_allocator_realloc() universe@135: */ universe@182: void *ucx_stack_realloc(UcxStack *stack, void *ptr, size_t n); universe@146: universe@135: /** universe@182: * Frees memory on the stack. universe@135: * universe@182: * Freeing stack memory behaves in a special way. universe@135: * universe@182: * If the element, that should be freed, is the top most element of the stack, universe@182: * it is removed from the stack. Otherwise it is marked as freed. Marked universe@182: * elements are removed, when they become the top most elements of the stack. universe@135: * universe@182: * @param stack a pointer to the stack universe@135: * @param ptr a pointer to the memory that shall be freed universe@135: */ universe@182: void ucx_stack_free(UcxStack *stack, void *ptr); universe@182: olaf@13: universe@135: /** universe@182: * Returns the size of the top most element. universe@182: * @param stack a pointer to the stack universe@182: * @return the size of the top most element universe@135: */ universe@185: #define ucx_stack_topsize(stack) ((stack)->top ? ((struct ucx_stack_metadata*)\ universe@185: (stack)->top - 1)->size : 0) olaf@13: universe@135: /** universe@182: * Removes the top most element from the stack and copies the content to universe@182: * dest, if specified. universe@135: * universe@182: * Use #ucx_stack_topsize()# to get the amount of memory that must be available universe@182: * at the location of dest. universe@135: * universe@182: * @param stack a pointer to the stack universe@182: * @param dest the location where the contents shall be written to, or universe@182: * NULL, if the element shall only be removed. universe@182: * @see ucx_stack_free universe@182: * @see ucx_stack_popn universe@135: */ universe@217: #define ucx_stack_pop(stack, dest) ucx_stack_popn(stack, dest, (size_t)-1) universe@135: universe@135: /** universe@182: * Removes the top most element from the stack and copies the content to universe@182: * dest. universe@135: * universe@182: * In contrast to #ucx_stack_pop() the dest pointer MUST universe@182: * NOT be NULL. universe@135: * universe@182: * @param stack a pointer to the stack universe@182: * @param dest the location where the contents shall be written to universe@182: * @param n copies at most n elements to dest universe@182: * @see ucx_stack_pop universe@182: */ universe@182: void ucx_stack_popn(UcxStack *stack, void *dest, size_t n); universe@182: universe@182: /** universe@182: * Returns the remaining available memory on the specified stack. universe@135: * universe@182: * @param stack a pointer to the stack universe@182: * @return the remaining available memory universe@135: */ universe@185: size_t ucx_stack_avail(UcxStack *stack); universe@185: universe@185: /** universe@185: * Checks, if the stack is empty. universe@185: * universe@185: * @param stack a pointer to the stack universe@185: * @return nonzero, if the stack is empty, zero otherwise universe@185: */ universe@185: #define ucx_stack_empty(stack) (!(stack)->top) universe@185: universe@185: /** universe@185: * Computes a recommended size for the stack memory area. Note, that universe@185: * reallocations have not been taken into account, so you might need to reserve universe@185: * twice as much memory to allow many reallocations. universe@185: * universe@185: * @param size the approximate payload universe@185: * @param elems the approximate count of element allocations universe@185: * @return a recommended size for the stack space based on the information universe@185: * provided universe@185: */ universe@185: #define ucx_stack_dim(size, elems) (size+sizeof(struct ucx_stack_metadata) * \ universe@185: (elems + 1)) universe@182: olaf@13: olaf@13: #ifdef __cplusplus olaf@13: } olaf@13: #endif olaf@13: universe@182: #endif /* UCX_STACK_H */ olaf@13: