Fri, 27 May 2022 12:28:49 +0200
fix documentation for map iterators
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2021 Mike Becker, Olaf Wintermann All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * \file map.h * \brief Interface for map implementations. * \author Mike Becker * \author Olaf Wintermann * \version 3.0 * \copyright 2-Clause BSD License */ #ifndef UCX_HASH_MAP_H #define UCX_HASH_MAP_H #include "map.h" #ifdef __cplusplus extern "C" { #endif /** Internal structure for a key within a hash map. */ struct cx_hash_map_key_s { /** The key data. */ unsigned char *data; /** * The key data length. */ size_t len; /** The hash value of the key data. */ unsigned hash; }; /** Internal structure for an element of a hash map. */ struct cx_hash_map_element_s { /** The value data. */ void *data; /** A pointer to the next element in the current bucket. */ struct cx_hash_map_element_s *next; /** The corresponding key. */ struct cx_hash_map_key_s key; }; /** * Internal structure for a hash map. */ struct cx_hash_map_s { /** * Base structure for maps. */ struct cx_map_s base; /** * The buckets of this map, each containing a linked list of elements. */ struct cx_hash_map_element_s **buckets; /** * The number of buckets. */ size_t bucket_count; }; /** * Creates a new hash map with the specified number of buckets. * * If \p buckets is zero, an implementation defined default will be used. * * @note Iterators provided by this hash map implementation do provide the remove operation, because * a remove never causes an immediate rehashing. The iterators are also position-aware in the sense * that the index is initialized with zero and incremented when the iterator advances. * * @param allocator the allocator to use * @param buckets the initial number of buckets in this hash map * @return a pointer to the new hash map */ __attribute__((__nonnull__, __warn_unused_result__)) CxMap *cxHashMapCreate( CxAllocator *allocator, size_t buckets ); /** * Increases the number of buckets, if necessary. * * The load value is \c loadFactor*buckets. If the element count exceeds the load * value, the map needs to be rehashed. Otherwise, no action is performed and * this function simply returns 0. * * The rehashing process ensures, that the number of buckets is at least * \p bucketFactor times the number of stored items. So there is enough room for additional * elements without the need of another soon rehashing. * * You can use this function after filling a map to dramatically increase access performance. * * @note If the specified map is not a hash map, the behavior is undefined. * * @param map the map to rehash * @param loadFactor a percentage threshold for the load of the map * @param bucketFactor a factor for the number of buckets that shall be available after rehashing * @return zero on success, non-zero if a memory allocation error occurred */ __attribute__((__nonnull__)) int cxMapRehash2( CxMap *map, float loadFactor, float bucketFactor ); /** * Rehashes the map with load factor 0.75 and bucket factor 2.5. * * @param map the map to rehash * @return zero on success, non-zero if a memory allocation error occurred * @see cxMapRehash2() */ __attribute__((__nonnull__)) static inline int cxMapRehash(CxMap *map) { return cxMapRehash2(map, 0.75f, 2.5f); } #ifdef __cplusplus } // extern "C" #endif #endif // UCX_HASH_MAP_H