Tue, 29 Oct 2024 18:15:06 +0100
use cx_array_add() instead of reimplementing the magic
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2023 Mike Becker, Olaf Wintermann All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * \file collection.h * \brief Common definitions for various collection implementations. * \author Mike Becker * \author Olaf Wintermann * \copyright 2-Clause BSD License */ #ifndef UCX_COLLECTION_H #define UCX_COLLECTION_H #include "allocator.h" #include "iterator.h" #include "compare.h" #ifdef __cplusplus extern "C" { #endif /** * Special constant used for creating collections that are storing pointers. */ #define CX_STORE_POINTERS 0 /** * Base attributes of a collection. */ struct cx_collection_s { /** * The allocator to use. */ const CxAllocator *allocator; /** * The comparator function for the elements. */ cx_compare_func cmpfunc; /** * The size of each element. */ size_t elem_size; /** * The number of currently stored elements. */ size_t size; /** * An optional simple destructor for the collection's elements. * * @attention Read the documentation of the particular collection implementation * whether this destructor shall only destroy the contents or also free the memory. */ cx_destructor_func simple_destructor; /** * An optional advanced destructor for the collection's elements. * * @attention Read the documentation of the particular collection implementation * whether this destructor shall only destroy the contents or also free the memory. */ cx_destructor_func2 advanced_destructor; /** * The pointer to additional data that is passed to the advanced destructor. */ void *destructor_data; /** * Indicates if this list is supposed to store pointers * instead of copies of the actual objects. */ bool store_pointer; }; /** * Use this macro to declare common members for a collection structure. */ #define CX_COLLECTION_BASE struct cx_collection_s collection /** * Sets a simple destructor function for this collection. * * @param c the collection * @param destr the destructor function */ #define cxDefineDestructor(c, destr) \ (c)->collection.simple_destructor = (cx_destructor_func) destr /** * Sets a simple destructor function for this collection. * * @param c the collection * @param destr the destructor function */ #define cxDefineAdvancedDestructor(c, destr, data) \ (c)->collection.advanced_destructor = (cx_destructor_func2) destr; \ (c)->collection.destructor_data = data /** * Invokes the simple destructor function for a specific element. * * Usually only used by collection implementations. There should be no need * to invoke this macro manually. * * @param c the collection * @param e the element */ #define cx_invoke_simple_destructor(c, e) \ (c)->collection.simple_destructor((c)->collection.store_pointer ? (*((void **) (e))) : (e)) /** * Invokes the advanced destructor function for a specific element. * * Usually only used by collection implementations. There should be no need * to invoke this macro manually. * * @param c the collection * @param e the element */ #define cx_invoke_advanced_destructor(c, e) \ (c)->collection.advanced_destructor((c)->collection.destructor_data, \ (c)->collection.store_pointer ? (*((void **) (e))) : (e)) /** * Invokes all available destructor functions for a specific element. * * Usually only used by collection implementations. There should be no need * to invoke this macro manually. * * @param c the collection * @param e the element */ #define cx_invoke_destructor(c, e) \ if ((c)->collection.simple_destructor) cx_invoke_simple_destructor(c,e); \ if ((c)->collection.advanced_destructor) cx_invoke_advanced_destructor(c,e) #ifdef __cplusplus } // extern "C" #endif #endif // UCX_COLLECTION_H