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1 | --- |
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2 | title: UCX Features |
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3 | --- |
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4 | |
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5 | <div id="modules"> |
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6 | |
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7 | ------------------------ ------------------------- ------------------- --------------------------------- |
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8 | [Allocator](#allocator) [String](#string) [Buffer](#buffer) [Memory Pool](#memory-pool) |
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9 | [Iterator](#iterator) [Collection](#collection) [List](#list) [Map](#map) |
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10 | [Utilities](#utilities) |
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11 | ------------------------ ------------------------- ------------------- --------------------------------- |
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12 | |
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13 | </div> |
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14 | |
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15 | ## Allocator |
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16 | |
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17 | *Header file:* [allocator.h](api/allocator_8h.html) |
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18 | |
722 | 19 | The UCX allocator provides an interface for implementing an own memory allocation mechanism. |
20 | Various function in UCX provide an additional alternative signature that takes an allocator as | |
21 | argument. A default allocator implementation using the stdlib memory management functions is | |
22 | available via the global symbol `cxDefaultAllocator`. | |
23 | ||
24 | If you want to define your own allocator, you need to initialize the `CxAllocator` structure | |
25 | with a pointer to an allocator class (containing function pointers for the memory management | |
26 | functions) and an optional pointer to an arbitrary memory region that can be used to store | |
27 | state information for the allocator. An example is shown below: | |
28 | ||
29 | ```c | |
30 | struct my_allocator_state { | |
31 | size_t total; | |
32 | size_t avail; | |
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33 | char mem[]; |
722 | 34 | }; |
35 | ||
36 | static cx_allocator_class my_allocator_class = { | |
37 | my_malloc_impl, | |
38 | my_realloc_impl, // all these functions are somewhere defined | |
39 | my_calloc_impl, | |
40 | my_free_impl | |
41 | }; | |
42 | ||
43 | CxAllocator create_my_allocator(size_t n) { | |
44 | CxAllocator alloc; | |
45 | alloc.cl = &my_allocator_class; | |
46 | alloc.data = calloc(1, sizeof(struct my_allocator_state) + n); | |
47 | return alloc; | |
48 | } | |
49 | ``` | |
50 | ||
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51 | ## String |
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52 | |
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53 | *Header file:* [string.h](api/string_8h.html) |
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54 | |
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55 | UCX strings come in two variants: immutable (`cxstring`) and mutable (`cxmutstr`). |
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56 | The functions of UCX are designed to work with immutable strings by default but in situations where it is necessary, |
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57 | the API also provides alternative functions that work directly with mutable strings. |
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58 | Functions that change a string in-place are, of course, only accepting mutable strings. |
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59 | |
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60 | When you are using UCX functions, or defining your own functions, you are sometimes facing the "problem", |
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61 | that the function only accepts arguments of type `cxstring` but you only have a `cxmutstr` at hand. |
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62 | In this case you _should not_ introduce a wrapper function that accepts the `cxmutstr`, |
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63 | but instead you should use the `cx_strcast()` function to cast the argument to the correct type. |
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64 | |
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65 | In general, UCX strings are **not** necessarily zero-terminated. If a function guarantees to return zero-terminated |
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66 | string, it is explicitly mentioned in the documentation of the respective function. |
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67 | As a rule of thumb, you _should not_ pass the strings of a UCX string structure to another API without explicitly |
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68 | ensuring that the string is zero-terminated. |
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69 | |
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70 | ## Buffer |
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71 | |
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72 | *Header file:* [buffer.h](api/buffer_8h.html) |
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73 | |
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74 | Instances of this buffer implementation can be used to read from or write to memory like you would do with a stream. |
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75 | This allows the use of `cx_stream_copy()` (see [Utilities](#utilities)) to copy contents from one buffer to another, |
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76 | or from a file or network streams to the buffer and vice-versa. |
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77 | |
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78 | More features for convenient use of the buffer can be enabled, like automatic memory management and automatic |
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79 | resizing of the buffer space. |
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80 | |
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81 | Since UCX 3.0, the buffer also supports automatic flushing of contents to another stream (or buffer) as an alternative |
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82 | to automatically resizing the buffer space. |
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83 | Please refer to the API doc for the fields prefixed with `flush_` to learn more. |
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84 | |
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85 | ## Memory Pool |
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86 | |
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87 | *Header file:* [mempool.h](api/mempool_8h.html) |
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88 | |
729 | 89 | A memory pool is providing an allocator implementation that automatically deallocates the memory upon its destruction. |
90 | It also allows you to register destructor functions for the allocated memory, which are automatically called before | |
91 | the memory is deallocated. | |
92 | Additionally, you may also register _independent_ destructor functions within a pool in case some external library | |
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93 | allocated memory for you, which should be freed together with this pool. |
729 | 94 | |
95 | Many UCX features support the use of an allocator. | |
96 | The [strings](#string), for instance, provide several functions suffixed with `_a` that allow specifying an allocator. | |
97 | You can use this to keep track of the memory occupied by dynamically allocated strings and cleanup everything with | |
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98 | just a single call to `cxMempoolFree()`. |
729 | 99 | |
100 | The following code illustrates this on the example of reading a CSV file into memory. | |
101 | ```C | |
102 | #include <stdio.h> | |
103 | #include <cx/mempool.h> | |
104 | #include <cx/linked_list.h> | |
105 | #include <cx/string.h> | |
106 | #include <cx/buffer.h> | |
107 | #include <cx/utils.h> | |
108 | ||
109 | typedef struct { | |
110 | cxstring column_a; | |
111 | cxstring column_b; | |
112 | cxstring column_c; | |
113 | } CSVData; | |
114 | ||
115 | int main(void) { | |
116 | CxMempool* pool = cxBasicMempoolCreate(128); | |
117 | ||
118 | FILE *f = fopen("test.csv", "r"); | |
119 | if (!f) { | |
120 | perror("Cannot open file"); | |
121 | return 1; | |
122 | } | |
123 | // close the file automatically at pool destruction | |
124 | cxMempoolRegister(pool, f, (cx_destructor_func) fclose); | |
125 | ||
126 | // create a buffer using the memory pool for destruction | |
127 | CxBuffer *content = cxBufferCreate(NULL, 256, pool->allocator, CX_BUFFER_AUTO_EXTEND); | |
128 | ||
129 | // read the file into the buffer and turn it into a string | |
130 | cx_stream_copy(f, content, (cx_read_func) fread, (cx_write_func) cxBufferWrite); | |
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131 | fclose(f); |
729 | 132 | cxstring contentstr = cx_strn(content->space, content->size); |
133 | ||
134 | // split the string into lines - use the mempool for allocating the target array | |
135 | cxstring* lines; | |
136 | size_t lc = cx_strsplit_a(pool->allocator, contentstr, | |
137 | CX_STR("\n"), SIZE_MAX, &lines); | |
138 | ||
139 | // skip the header and parse the remaining data into a linked list | |
140 | // the nodes of the linked list shall also be allocated by the mempool | |
141 | CxList* datalist = cxLinkedListCreate(pool->allocator, NULL, sizeof(CSVData)); | |
142 | for (size_t i = 1 ; i < lc ; i++) { | |
143 | if (lines[i].length == 0) continue; | |
144 | cxstring fields[3]; | |
145 | size_t fc = cx_strsplit(lines[i], CX_STR(";"), 3, fields); | |
146 | if (fc != 3) { | |
147 | fprintf(stderr, "Syntax error in line %zu.\n", i); | |
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148 | cxMempoolFree(pool); |
729 | 149 | return 1; |
150 | } | |
746 | 151 | CSVData data; |
152 | data.column_a = fields[0]; | |
153 | data.column_b = fields[1]; | |
154 | data.column_c = fields[2]; | |
155 | cxListAdd(datalist, &data); | |
729 | 156 | } |
157 | ||
158 | // iterate through the list and output the data | |
159 | CxIterator iter = cxListIterator(datalist); | |
160 | cx_foreach(CSVData*, data, iter) { | |
161 | printf("Column A: %.*s | " | |
162 | "Column B: %.*s | " | |
163 | "Column C: %.*s\n", | |
164 | (int)data->column_a.length, data->column_a.ptr, | |
165 | (int)data->column_b.length, data->column_b.ptr, | |
166 | (int)data->column_c.length, data->column_c.ptr | |
167 | ); | |
168 | } | |
169 | ||
170 | // cleanup everything, no manual free() needed | |
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171 | cxMempoolFree(pool); |
729 | 172 | |
173 | return 0; | |
174 | } | |
175 | ``` | |
176 | ||
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177 | ## Iterator |
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178 | |
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179 | *Header file:* [iterator.h](api/iterator_8h.html) |
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180 | |
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181 | In UCX 3 a new feature has been introduced to write own iterators, that work with the `cx_foreach` macro. |
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182 | In previous UCX releases there were different hard-coded foreach macros for lists and maps that were not customizable. |
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183 | Now, creating an iterator is as simple as creating a `CxIterator` struct and setting the fields in a meaningful way. |
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184 | |
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185 | You do not always need all fields in the iterator structure, depending on your use case. |
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186 | Sometimes you only need the `index` (for example when iterating over simple lists), and other times you will need the |
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187 | `slot` and `kv_data` fields (for example when iterating over maps). |
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188 | |
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189 | If the predefined fields are insufficient for your use case, you can alternatively create your own iterator structure |
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190 | and place the `CX_ITERATOR_BASE` macro as first member of that structure. |
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191 | |
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192 | Usually an iterator is not mutating the collection it is iterating over. |
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193 | In some programming languages it is even disallowed to change the collection while iterating with foreach. |
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194 | But sometimes it is desirable to remove an element from the collection while iterating over it. |
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195 | For this purpose, most collections allow the creation of a _mutating_ iterator. |
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196 | The only differences are, that the `mutating` flag is `true` and the `src_handle` is not const. |
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197 | On mutating iterators it is allowed to call the `cxFlagForRemoval()` function, which instructs the iterator to remove |
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198 | the current element from the collection on the next call to `cxIteratorNext()` and clear the flag afterward. |
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199 | If you are implementing your own iterator, it is up to you to implement this behavior. |
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200 | |
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201 | ## Collection |
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202 | |
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203 | *Header file:* [collection.h](api/collection_8h.html) |
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204 | |
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205 | Collections in UCX 3 have several common features. |
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206 | If you want to implement an own collection data type that uses the same features, you can use the |
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207 | `CX_COLLECTION_BASE` macro at the beginning of your struct to roll out all members a usual UCX collection has. |
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208 | ```c |
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209 | struct my_fancy_collection_s { |
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210 | CX_COLLECTION_BASE; |
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211 | struct my_collection_data_s *data; |
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212 | }; |
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213 | ``` |
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214 | Based on this structure, this header provides some convenience macros for invoking the destructor functions |
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215 | that are part of the basic collection members. |
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216 | The idea of having destructor functions within a collection is that you can destroy the collection _and_ the |
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217 | contents with one single function call. |
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218 | When you are implementing a collection, you are responsible for invoking the destructors at the right places, e.g. |
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219 | when removing (and deleting) elements in the collection, clearing the collection, or - the most prominent case - |
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220 | destroying the collection. |
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221 | |
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222 | You can always look at the UCX list and map implementations if you need some inspiration. |
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223 | |
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224 | ## List |
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225 | |
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226 | *Header file:* [list.h](api/list_8h.html) |
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227 | |
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228 | This header defines a common interface for all list implementations. |
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229 | |
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230 | UCX already comes with two common list implementations (linked list and array list) that should cover most use cases. |
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231 | But if you feel the need to implement an own list, the only thing you need to do is to define a struct with a |
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232 | `struct cx_list_s` as first member, and set an appropriate list class that implements the functionality. |
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233 | It is strongly recommended that this class is shared among all instances of the same list type, because otherwise |
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234 | the `cxListCompare` function cannot use the optimized implementation of your class and will instead fall back to |
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235 | using iterators to compare the contents element-wise. |
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236 | |
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237 | ### Linked List |
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238 | |
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239 | *Header file:* [linked_list.h](api/linked__list_8h.html) |
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240 | |
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241 | On top of implementing the list interface, this header also defines several low-level functions that |
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242 | work with arbitrary structures. |
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243 | Low-level functions, in contrast to the high-level list interface, can easily be recognized by their snake-casing. |
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244 | The function `cx_linked_list_at`, for example, implements a similar functionality like `cxListAt`, but operates |
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245 | on arbitrary structures. |
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246 | The following snippet shows how it is used. |
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247 | All other low-level functions work similarly. |
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248 | ```c |
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249 | struct node { |
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250 | node *next; |
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251 | node *prev; |
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252 | int data; |
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253 | }; |
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254 | |
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255 | const ptrdiff_t loc_prev = offsetof(struct node, prev); |
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256 | const ptrdiff_t loc_next = offsetof(struct node, next); |
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257 | const ptrdiff_t loc_data = offsetof(struct node, data); |
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258 | |
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259 | struct node a = {0}, b = {0}, c = {0}, d = {0}; |
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260 | cx_linked_list_link(&a, &b, loc_prev, loc_next); |
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261 | cx_linked_list_link(&b, &c, loc_prev, loc_next); |
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262 | cx_linked_list_link(&c, &d, loc_prev, loc_next); |
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263 | |
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264 | cx_linked_list_at(&a, 0, loc_next, 2); // returns pointer to c |
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265 | ``` |
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266 | |
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267 | ### Array List |
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268 | |
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269 | *Header file:* [array_list.h](api/array__list_8h.html) |
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270 | |
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271 | Since low-level array lists are just plain arrays, there is no need for such many low-level functions as for linked |
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272 | lists. |
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273 | However, there is one extremely powerful function that can be used for several complex tasks: `cx_array_copy`. |
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274 | The full signature is shown below: |
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275 | ```c |
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276 | int cx_array_copy( |
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277 | void **target, |
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278 | void *size, |
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279 | void *capacity, |
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280 | unsigned width, |
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281 | size_t index, |
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282 | const void *src, |
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283 | size_t elem_size, |
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284 | size_t elem_count, |
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285 | struct cx_array_reallocator_s *reallocator |
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286 | ); |
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287 | ``` |
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288 | The `target` argument is a pointer to the target array pointer. |
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289 | The reason for this additional indirection is that this function writes |
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290 | back the pointer to the possibly reallocated array. |
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291 | The next two arguments are pointers to the `size` and `capacity` of the target array for which the width |
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292 | (in bits) is specified in the `width` argument. |
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293 | |
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294 | On a successful invocation, the function copies `elem_count` number of elements, each of size `elem_size` from |
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295 | `src` to `*target` and uses the `reallocator` to extend the array when necessary. |
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296 | Finally, the size, capacity, and the pointer to the array are all updated and the function returns zero. |
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297 | |
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298 | A few things to note: |
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299 | * `*target` and `src` can point to the same memory region, effectively copying elements within the array with `memmove` |
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300 | * `*target` does not need to point to the start of the array, but `size` and `capacity` always start counting from the |
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301 | position, `*target` points to - in this scenario, the need for reallocation must be avoided for obvious reasons |
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302 | * `index` does not need to be within size of the current array |
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303 | * `index` does not even need to be within the capacity of the array |
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304 | * `width` must be one of 8, 16, 32, 64 (only on 64-bit systems), or zero (in which case the native word width is used) |
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305 | |
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306 | If you just want to add one single element to an existing array, you can use the macro `cx_array_add()`. |
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307 | You can use `CX_ARRAY_DECLARE()` to declare the necessary fields within a structure and then use the |
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308 | `cx_array_simple_*()` convenience macros to reduce code overhead. |
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309 | The convenience macros automatically determine the width of the size/capacity variables. |
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310 | |
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311 | ## Map |
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312 | |
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313 | *Header file:* [map.h](api/map_8h.html) |
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314 | |
732 | 315 | Similar to the list interface, the map interface provides a common API for implementing maps. |
316 | There are some minor subtle differences, though. | |
317 | ||
318 | First, the `remove` method is not always a destructive removal. | |
319 | Instead, the last argument is a Boolean that indicates whether the element shall be destroyed or returned. | |
320 | ```c | |
321 | void *(*remove)(CxMap *map, CxHashKey key, bool destroy); | |
322 | ``` | |
323 | When you implement this method, you are either supposed to invoke the destructors and return `NULL`, | |
324 | or just remove the element from the map and return it. | |
325 | ||
326 | Secondly, the iterator method is a bit more complete. The signature is as follows: | |
327 | ```c | |
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328 | CxIterator (*iterator)(const CxMap *map, enum cx_map_iterator_type type); |
732 | 329 | ``` |
330 | There are three map iterator types: for values, for keys, for pairs. | |
331 | Depending on the iterator type requested, you need to create an iterator with the correct methods that | |
332 | return the requested thing. | |
333 | There are no automatic checks to enforce this - it's completely up to you. | |
334 | If you need inspiration on how to do that, check the hash map implementation that comes with UCX. | |
335 | ||
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336 | ### Hash Map |
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337 | |
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338 | *Header file:* [hash_map.h](api/hash__map_8h.html) |
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339 | |
732 | 340 | UCX provides a basic hash map implementation with a configurable amount of buckets. |
341 | If you do not specify the number of buckets, a default of 16 buckets will be used. | |
342 | You can always rehash the map with `cxMapRehash()` to change the number of buckets to something more efficient, | |
343 | but you need to be careful, because when you use this function you are effectively locking into using this | |
344 | specific hash map implementation, and you would need to remove all calls to this function when you want to | |
345 | exchange the concrete map implementation with something different. | |
346 | ||
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347 | ## Utilities |
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348 | |
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349 | *Header file:* [utils.h](api/utils_8h.html) |
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350 | |
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351 | UCX provides some utilities for routine tasks. |
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352 | |
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353 | The most useful utilities are the *stream copy* functions, which provide a simple way to copy all - or a |
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354 | bounded amount of - data from one stream to another. Since the read/write functions of a UCX buffer are |
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355 | fully compatible with stream read/write functions, you can easily transfer data from file or network streams to |
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356 | a UCX buffer or vice-versa. |
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357 | |
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358 | The following example shows, how easy it is to read the contents of a file into a buffer: |
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359 | ```c |
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360 | FILE *inputfile = fopen(infilename, "r"); |
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361 | if (inputfile) { |
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362 | CxBuffer fbuf; |
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363 | cxBufferInit(&fbuf, NULL, 4096, NULL, CX_BUFFER_AUTO_EXTEND); |
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364 | cx_stream_copy(inputfile, &fbuf, |
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365 | (cx_read_func) fread, |
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366 | (cx_write_func) cxBufferWrite); |
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367 | fclose(inputfile); |
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368 | |
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369 | // ... do something meaningful with the contents ... |
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370 | |
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371 | cxBufferDestroy(&fbuf); |
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372 | } else { |
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373 | perror("Error opening input file"); |
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374 | if (fout != stdout) { |
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375 | fclose(fout); |
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376 | } |
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377 | } |
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378 | ``` |
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379 | |
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380 | ### Printf Functions |
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381 | |
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382 | *Header file:* [printf.h](api/printf_8h.html) |
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383 | |
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384 | In this utility header you can find `printf()`-like functions that can write the formatted output to an arbitrary |
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385 | stream (or UCX buffer, resp.), or to memory allocated by an allocator within a single function call. |
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386 | With the help of these convenience functions, you do not need to `snprintf` your string to a temporary buffer anymore, |
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387 | plus you do not need to worry about too small buffer sizes, because the functions will automatically allocate enough |
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388 | memory to contain the entire formatted string. |
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389 | |
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390 | ### Compare Functions |
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391 | |
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392 | *Header file:* [compare.h](api/compare_8h.html) |
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393 | |
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394 | This header file contains a collection of compare functions for various data types. |
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395 | Their signatures are designed to be compatible with the `cx_compare_func` function pointer type. |