Thu, 17 Apr 2014 11:55:36 +0200 |
Mike Becker |
removed nonblocking sockets for causing problems and not being necessary
|
changeset |
files
|
Thu, 17 Apr 2014 11:41:02 +0200 |
Mike Becker |
surrender is now resign
|
changeset |
files
|
Wed, 16 Apr 2014 22:20:59 +0200 |
Mike Becker |
changed netcode numbers
|
changeset |
files
|
Wed, 16 Apr 2014 21:57:53 +0200 |
Mike Becker |
fixed bug where an invalid network response lead to an accepted move
|
changeset |
files
|
Wed, 16 Apr 2014 21:46:34 +0200 |
Mike Becker |
faced struct alignment problems
|
changeset |
files
|
Wed, 16 Apr 2014 21:16:05 +0200 |
Mike Becker |
fixed Move struct size inconsistancy across plattforms
|
changeset |
files
|
Wed, 16 Apr 2014 20:32:25 +0200 |
Mike Becker |
mvwasyncgetnstr now echos EOL
|
changeset |
files
|
Sat, 12 Apr 2014 13:42:57 +0200 |
Mike Becker |
fixed memory underflow bug in mvwasyncgetnstr
|
changeset |
files
|
Thu, 10 Apr 2014 12:10:09 +0200 |
Mike Becker |
minor improvements by using macros
|
changeset |
files
|
Thu, 10 Apr 2014 11:44:55 +0200 |
Mike Becker |
reduced awesome great nanosecond precision so we can compile on OS X
|
changeset |
files
|
Wed, 09 Apr 2014 18:11:51 +0200 |
Mike Becker |
tried to improve colors
|
changeset |
files
|
Wed, 09 Apr 2014 12:07:47 +0200 |
Mike Becker |
added nonblocking read for network games + minor build system fixes
|
changeset |
files
|
Wed, 09 Apr 2014 11:12:04 +0200 |
Mike Becker |
implemented time control
|
changeset |
files
|
Wed, 09 Apr 2014 09:34:07 +0200 |
Mike Becker |
improved async input + improved build system + added time values to move struct
|
changeset |
files
|
Tue, 08 Apr 2014 21:13:28 +0200 |
Mike Becker |
fixed some type bugs, uninitialized memory and async input function
|
changeset |
files
|