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shortlog
Wed, 11 Jun 2014 15:38:01 +0200
Mike Becker
added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
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Wed, 28 May 2014 15:47:57 +0200
Mike Becker
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
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Thu, 17 Apr 2014 12:16:14 +0200
Mike Becker
netcode is now aware of connection losses
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Thu, 17 Apr 2014 11:55:36 +0200
Mike Becker
removed nonblocking sockets for causing problems and not being necessary
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Thu, 17 Apr 2014 11:41:02 +0200
Mike Becker
surrender is now resign
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Wed, 16 Apr 2014 22:20:59 +0200
Mike Becker
changed netcode numbers
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Wed, 16 Apr 2014 21:57:53 +0200
Mike Becker
fixed bug where an invalid network response lead to an accepted move
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Wed, 16 Apr 2014 21:46:34 +0200
Mike Becker
faced struct alignment problems
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(0)
-30
-10
-8
+8
+10
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