diff -r 4dcfb4c58b6d -r d726e4b46c33 src/chess/knight.c --- a/src/chess/knight.c Thu Apr 17 12:16:14 2014 +0200 +++ b/src/chess/knight.c Wed May 28 15:47:57 2014 +0200 @@ -37,98 +37,3 @@ return (dx == 2 && dy == 1) || (dx == 1 && dy == 2); } - -static int knight_getloc_fixedrow(GameState *gamestate, Move *move) { - int d = 3 - abs(move->fromrow - move->torow); - - if (d == 1 || d == 2) { - if (move->tofile < 6 && - gamestate->board[move->fromrow][move->tofile + d] == move->piece) { - if (move->fromfile == POS_UNSPECIFIED) { - move->fromfile = move->tofile + d; - return VALID_MOVE_SYNTAX; - } else { - return AMBIGUOUS_MOVE; - } - } - if (move->tofile > 1 && - gamestate->board[move->fromrow][move->tofile - d] == move->piece) { - if (move->fromfile == POS_UNSPECIFIED) { - move->fromfile = move->tofile - d; - return VALID_MOVE_SYNTAX; - } else { - return AMBIGUOUS_MOVE; - } - } - } - - return INVALID_POSITION; -} - -static int knight_getloc_fixedfile(GameState *gamestate, Move *move) { - int d = 3 - abs(move->fromfile - move->tofile); - - if (d == 1 || d == 2) { - if (move->torow < 6 && - gamestate->board[move->torow + d][move->fromfile] == move->piece) { - if (move->fromrow == POS_UNSPECIFIED) { - move->fromrow = move->torow + d; - return VALID_MOVE_SYNTAX; - } else { - return AMBIGUOUS_MOVE; - } - } - if (move->torow > 1 && - gamestate->board[move->torow - d][move->fromfile] == move->piece) { - if (move->fromrow == POS_UNSPECIFIED) { - move->fromrow = move->torow - d; - return VALID_MOVE_SYNTAX; - } else { - return AMBIGUOUS_MOVE; - } - } - } - - return INVALID_POSITION; -} - -int knight_getlocation(GameState *gamestate, Move *move) { - - if (move->fromfile != POS_UNSPECIFIED) { - return knight_getloc_fixedfile(gamestate, move); - } - - if (move->fromrow != POS_UNSPECIFIED) { - return knight_getloc_fixedrow(gamestate, move); - } - - for (int x = -2 ; x <= 2 ; x++) { - if (x == 0) { - continue; - } - for (int y = -2 ; y <= 2 ; y++) { - if (y == 0 || y == x) { - continue; - } - uint8_t cx = move->tofile + x; - uint8_t cy = move->torow + y; - - if (isidx(cx) && isidx(cy) - && gamestate->board[cy][cx] == move->piece) { - if (move->fromfile == POS_UNSPECIFIED - && move->fromrow == POS_UNSPECIFIED) { - move->fromfile = cx; - move->fromrow = cy; - } else { - return AMBIGUOUS_MOVE; - } - } - } - } - - if (move->fromfile == POS_UNSPECIFIED || move->fromrow == POS_UNSPECIFIED) { - return INVALID_POSITION; - } else { - return VALID_MOVE_SYNTAX; - } -}