universe@5: /* universe@5: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. universe@5: * universe@5: * Copyright 2014 Mike Becker. All rights reserved. universe@5: * universe@5: * Redistribution and use in source and binary forms, with or without universe@5: * modification, are permitted provided that the following conditions are met: universe@5: * universe@5: * 1. Redistributions of source code must retain the above copyright universe@5: * notice, this list of conditions and the following disclaimer. universe@5: * universe@5: * 2. Redistributions in binary form must reproduce the above copyright universe@5: * notice, this list of conditions and the following disclaimer in the universe@5: * documentation and/or other materials provided with the distribution. universe@5: * universe@5: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@5: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@5: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@5: * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@5: * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@5: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@5: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@5: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@5: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@5: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@5: * POSSIBILITY OF SUCH DAMAGE. universe@5: * universe@5: */ universe@5: universe@5: #include "terminal-chess.h" universe@5: #include "input.h" universe@5: #include universe@5: universe@5: int client_run(Settings *settings) { universe@5: Server server; universe@5: int exit_code = EXIT_SUCCESS; universe@5: universe@5: if (net_find(&server, settings->serverhost, settings->port)) { universe@5: fprintf(stderr, "Can't find server\n"); universe@5: exit_code = EXIT_FAILURE; universe@5: goto quit; universe@5: } universe@5: universe@5: if (net_connect(&server)) { universe@5: perror("Can't connect to server"); universe@5: exit_code = EXIT_FAILURE; universe@5: goto quit; universe@5: } universe@5: universe@5: /* net version handshake */ universe@5: int fd = server.fd; universe@5: if (net_recieve_code(fd) != NETCODE_VERSION) { universe@5: fprintf(stderr, "Server uses an incompatible software version.\n"); universe@5: exit_code = EXIT_FAILURE; universe@5: goto quit; universe@5: } else { universe@5: net_send_code(fd, NETCODE_VERSION); universe@5: } universe@5: universe@5: printw("Connection established!\n\n"); universe@5: refresh(); universe@5: universe@5: if (net_recieve_code(fd) == NETCODE_GAMEINFO) { universe@5: net_recieve_data(fd, &(settings->gameinfo), universe@5: sizeof(settings->gameinfo)); universe@5: dump_gameinfo(&(settings->gameinfo)); universe@5: printw("Accept challenge (y/n)? "); universe@5: if (prompt_yesno()) { universe@5: net_send_code(fd, NETCODE_ACCEPT); universe@5: // TODO: start game universe@5: } else { universe@5: net_send_code(fd, NETCODE_DECLINE); universe@5: } universe@5: } else { universe@5: fprintf(stderr, "Server sent invalid gameinfo.\n"); universe@5: exit_code = EXIT_FAILURE; universe@5: goto quit; universe@5: } universe@5: universe@5: quit: universe@5: net_destroy(&server); universe@5: return exit_code; universe@5: }