universe@0: # universe@0: # DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. universe@0: # universe@55: # Copyright 2016 Mike Becker. All rights reserved. universe@0: # universe@0: # Redistribution and use in source and binary forms, with or without universe@0: # modification, are permitted provided that the following conditions are met: universe@0: # universe@0: # 1. Redistributions of source code must retain the above copyright universe@0: # notice, this list of conditions and the following disclaimer. universe@0: # universe@0: # 2. Redistributions in binary form must reproduce the above copyright universe@0: # notice, this list of conditions and the following disclaimer in the universe@0: # documentation and/or other materials provided with the distribution. universe@0: # universe@0: # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@0: # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@0: # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@0: # ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@0: # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@0: # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@0: # SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@0: # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@0: # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@0: # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@0: # POSSIBILITY OF SUCH DAMAGE. universe@0: # universe@0: universe@0: include conf.mk universe@0: universe@58: ROOTDIR=$(shell pwd) universe@58: universe@32: all: chess universe@58: cd src; $(MAKE) BUILDDIR=$(ROOTDIR)/build/release universe@0: universe@32: debug: chess-debug universe@58: cd src; $(MAKE) BUILDDIR=$(ROOTDIR)/build/debug CFLAGS="${CFLAGS_D}" universe@10: universe@19: chess: universe@58: cd src/chess; $(MAKE) BUILDDIR=$(ROOTDIR)/build/release universe@32: universe@32: chess-debug: universe@58: cd src/chess; $(MAKE) BUILDDIR=$(ROOTDIR)/build/debug CFLAGS="${CFLAGS_D}" universe@0: universe@0: clean: universe@32: $(RM) $(RMFLAGS) build