universe@35: /* universe@35: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. universe@35: * universe@55: * Copyright 2016 Mike Becker. All rights reserved. universe@35: * universe@35: * Redistribution and use in source and binary forms, with or without universe@35: * modification, are permitted provided that the following conditions are met: universe@35: * universe@35: * 1. Redistributions of source code must retain the above copyright universe@35: * notice, this list of conditions and the following disclaimer. universe@35: * universe@35: * 2. Redistributions in binary form must reproduce the above copyright universe@35: * notice, this list of conditions and the following disclaimer in the universe@35: * documentation and/or other materials provided with the distribution. universe@35: * universe@35: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@35: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@35: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@35: * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@35: * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@35: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@35: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@35: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@35: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@35: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@35: * POSSIBILITY OF SUCH DAMAGE. universe@35: * universe@35: */ universe@35: universe@35: #include "colors.h" universe@35: #include universe@35: universe@35: void init_colorpairs() { universe@35: init_pair(COL_APP, COLOR_WHITE, COLOR_BLACK); universe@35: init_pair(COL_BW, COLOR_BLACK, COLOR_CYAN); universe@35: init_pair(COL_BB, COLOR_BLACK, COLOR_BLUE); universe@35: init_pair(COL_WB, COLOR_WHITE, COLOR_BLUE); universe@35: init_pair(COL_WW, COLOR_WHITE, COLOR_CYAN); universe@35: } universe@35: