universe@1: /* universe@1: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. universe@1: * universe@1: * Copyright 2014 Mike Becker. All rights reserved. universe@1: * universe@1: * Redistribution and use in source and binary forms, with or without universe@1: * modification, are permitted provided that the following conditions are met: universe@1: * universe@1: * 1. Redistributions of source code must retain the above copyright universe@1: * notice, this list of conditions and the following disclaimer. universe@1: * universe@1: * 2. Redistributions in binary form must reproduce the above copyright universe@1: * notice, this list of conditions and the following disclaimer in the universe@1: * documentation and/or other materials provided with the distribution. universe@1: * universe@1: * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" universe@1: * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE universe@1: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE universe@1: * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE universe@1: * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR universe@1: * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF universe@1: * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS universe@1: * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN universe@1: * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) universe@1: * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE universe@1: * POSSIBILITY OF SUCH DAMAGE. universe@1: * universe@1: */ universe@1: universe@1: #ifndef TCHESS_NETWORK_H universe@1: #define TCHESS_NETWORK_H universe@1: universe@1: #include universe@1: #include universe@1: universe@1: #ifdef __cplusplus universe@1: extern "C" { universe@1: #endif universe@2: universe@3: #define NETCODE_ACCEPT 0x00 universe@3: #define NETCODE_DECLINE 0x01 universe@3: #define NETCODE_GAMEINFO 0x10 universe@7: #define NETCODE_MOVE 0x20 universe@7: #define NETCODE_SURRENDER 0x21 universe@7: #define NETCODE_REMIS 0x22 universe@11: #define NETCODE_CHECK 0x23 universe@11: #define NETCODE_CHECKMATE 0x24 universe@25: #define NETCODE_STALEMATE 0x25 universe@25: universe@25: #define NETCODE_VERSION 7 universe@1: universe@1: typedef struct { universe@2: int fd; /* -1, if we are the client */ universe@1: struct sockaddr address; universe@1: socklen_t address_len; universe@1: } Client; universe@1: universe@1: typedef struct { universe@1: int fd; universe@2: struct addrinfo* info; /* NULL, if we are the server */ universe@1: Client *client; universe@1: } Server; universe@1: universe@1: int net_create(Server *server, char* port); universe@1: int net_find(Server *server, char* host, char* port); universe@1: universe@1: int net_listen(Server *server); universe@1: int net_destroy(Server *server); universe@1: int net_connect(Server *server); universe@1: universe@22: void net_send_code(int socket, uint8_t code); universe@22: void net_send_data(int socket, uint8_t code, void *data, size_t len); universe@22: uint8_t net_recieve_code(int socket); universe@2: void net_recieve_data(int socket, void *data, size_t len); universe@2: universe@1: universe@1: #ifdef __cplusplus universe@1: } universe@1: #endif universe@1: universe@1: #endif /* TCHESS_NETWORK_H */ universe@1: