Wed, 29 Aug 2018 15:12:24 +0200 fixes ambiguity resolver in PGN output not resolving ambiguities for diagonally attacking Knights file | diff | annotate
Tue, 28 Aug 2018 14:37:09 +0200 adds error messages to PGN reader file | diff | annotate
Tue, 28 Aug 2018 14:16:30 +0200 fixes inappropriate use of EXIT_ macros + adds a sample PGN file file | diff | annotate
Mon, 21 Mar 2016 20:35:58 +0100 fixed hypthetical bug, where the client address is not correctly retrieved by accept() file | diff | annotate
Fri, 26 Feb 2016 11:55:42 +0100 updated copyright and version info file | diff | annotate
Wed, 02 Jul 2014 15:09:17 +0200 added program version file | diff | annotate
Mon, 16 Jun 2014 15:41:06 +0200 added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally file | diff | annotate
Mon, 16 Jun 2014 13:45:31 +0200 added pgn parser and writer (without comment support yet) + minor refactorings file | diff | annotate
Wed, 28 May 2014 15:47:57 +0200 refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3) file | diff | annotate
Mon, 07 Apr 2014 17:39:46 +0200 experimental async input for single machine mode file | diff | annotate
Tue, 01 Apr 2014 14:04:00 +0200 introduced single machine mode file | diff | annotate
Mon, 31 Mar 2014 15:03:25 +0200 introduced game state structure file | diff | annotate
Wed, 19 Mar 2014 15:36:54 +0100 implemented chess board and remis/surrender messages file | diff | annotate
Mon, 17 Mar 2014 15:39:36 +0100 separated server and client module file | diff | annotate
Sun, 23 Feb 2014 21:03:35 +0100 fixed network code + added game info and transmission of game info file | diff | annotate
Wed, 05 Feb 2014 14:07:43 +0100 added (single) client / server architecture file | diff | annotate
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