Mon, 21 Mar 2016 20:35:58 +0100 Mike Becker fixed hypthetical bug, where the client address is not correctly retrieved by accept() file | diff | annotate
Fri, 26 Feb 2016 11:55:42 +0100 Mike Becker updated copyright and version info file | diff | annotate
Wed, 11 Jun 2014 15:38:01 +0200 Mike Becker added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate file | diff | annotate
Thu, 17 Apr 2014 12:16:14 +0200 Mike Becker netcode is now aware of connection losses file | diff | annotate
Thu, 17 Apr 2014 11:55:36 +0200 Mike Becker removed nonblocking sockets for causing problems and not being necessary file | diff | annotate
Wed, 09 Apr 2014 12:07:47 +0200 Mike Becker added nonblocking read for network games + minor build system fixes file | diff | annotate
Mon, 31 Mar 2014 14:08:00 +0200 Mike Becker improved network performance file | diff | annotate
Wed, 19 Mar 2014 15:36:54 +0100 Mike Becker implemented chess board and remis/surrender messages file | diff | annotate
Thu, 06 Mar 2014 15:03:06 +0100 Mike Becker changed UI to ncurses session + added network handshake file | diff | annotate
Sun, 23 Feb 2014 21:03:35 +0100 Mike Becker fixed network code + added game info and transmission of game info file | diff | annotate
Wed, 05 Feb 2014 14:07:43 +0100 Mike Becker added (single) client / server architecture file | diff | annotate
(0) tip

mercurial