changelog
- Wed, 29 Aug 2018 13:55:18 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 29 Aug 2018 13:55:18 +0200] rev 64
- fixes castling not printed correctly to PGN
- Wed, 29 Aug 2018 13:45:13 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 29 Aug 2018 13:45:13 +0200] rev 63
- move log has now three columns and starts scrolling after 45 moves
- Tue, 28 Aug 2018 15:56:33 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Aug 2018 15:56:33 +0200] rev 62
- fixes move validation working on old king's position, when the king moves
- Tue, 28 Aug 2018 15:45:44 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Aug 2018 15:45:44 +0200] rev 61
- fixes wrong macro expansion for is_attacked()
- Tue, 28 Aug 2018 14:37:09 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Aug 2018 14:37:09 +0200] rev 60
- adds error messages to PGN reader
- Tue, 28 Aug 2018 14:16:30 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Aug 2018 14:16:30 +0200] rev 59
- fixes inappropriate use of EXIT_ macros + adds a sample PGN file
- Tue, 28 Aug 2018 14:03:09 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Aug 2018 14:03:09 +0200] rev 58
- simplifies Makefiles
- Tue, 28 Aug 2018 13:45:22 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 28 Aug 2018 13:45:22 +0200] rev 57
- using pkg-config in hand crafted make file
- Mon, 21 Mar 2016 20:35:58 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 21 Mar 2016 20:35:58 +0100] rev 56
- fixed hypthetical bug, where the client address is not correctly retrieved by accept()
- Fri, 26 Feb 2016 11:55:42 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 26 Feb 2016 11:55:42 +0100] rev 55
- updated copyright and version info
- Wed, 26 Aug 2015 14:46:42 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 26 Aug 2015 14:46:42 +0200] rev 54
- implemented FEN
- Wed, 26 Aug 2015 12:59:30 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 26 Aug 2015 12:59:30 +0200] rev 53
- fixed new network games starting with BLACK
- Wed, 02 Jul 2014 15:09:17 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 02 Jul 2014 15:09:17 +0200] rev 52
- added program version
- Mon, 16 Jun 2014 15:41:06 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 16 Jun 2014 15:41:06 +0200] rev 51
- added support for game continuation over network + fixed major bug in checkmate anticipation when the king is attacked diagonally
- Mon, 16 Jun 2014 13:45:31 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 16 Jun 2014 13:45:31 +0200] rev 50
- added pgn parser and writer (without comment support yet) + minor refactorings
- Wed, 11 Jun 2014 16:54:20 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 11 Jun 2014 16:54:20 +0200] rev 49
- logging string representation of moves in short algebraic notation
- Wed, 11 Jun 2014 15:38:01 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 11 Jun 2014 15:38:01 +0200] rev 48
- added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
- Wed, 28 May 2014 15:47:57 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 28 May 2014 15:47:57 +0200] rev 47
- refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
- Thu, 17 Apr 2014 12:16:14 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Apr 2014 12:16:14 +0200] rev 46
- netcode is now aware of connection losses
- Thu, 17 Apr 2014 11:55:36 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Apr 2014 11:55:36 +0200] rev 45
- removed nonblocking sockets for causing problems and not being necessary
- Thu, 17 Apr 2014 11:41:02 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Apr 2014 11:41:02 +0200] rev 44
- surrender is now resign
- Wed, 16 Apr 2014 22:20:59 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 22:20:59 +0200] rev 43
- changed netcode numbers
- Wed, 16 Apr 2014 21:57:53 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:57:53 +0200] rev 42
- fixed bug where an invalid network response lead to an accepted move
- Wed, 16 Apr 2014 21:46:34 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:46:34 +0200] rev 41
- faced struct alignment problems
- Wed, 16 Apr 2014 21:16:05 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:16:05 +0200] rev 40
- fixed Move struct size inconsistancy across plattforms
- Wed, 16 Apr 2014 20:32:25 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 20:32:25 +0200] rev 39
- mvwasyncgetnstr now echos EOL
- Sat, 12 Apr 2014 13:42:57 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 12 Apr 2014 13:42:57 +0200] rev 38
- fixed memory underflow bug in mvwasyncgetnstr
- Thu, 10 Apr 2014 12:10:09 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 12:10:09 +0200] rev 37
- minor improvements by using macros
- Thu, 10 Apr 2014 11:44:55 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 11:44:55 +0200] rev 36
- reduced awesome great nanosecond precision so we can compile on OS X
- Wed, 09 Apr 2014 18:11:51 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 18:11:51 +0200] rev 35
- tried to improve colors
- Wed, 09 Apr 2014 12:07:47 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 12:07:47 +0200] rev 34
- added nonblocking read for network games + minor build system fixes
- Wed, 09 Apr 2014 11:12:04 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 11:12:04 +0200] rev 33
- implemented time control
- Wed, 09 Apr 2014 09:34:07 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 09:34:07 +0200] rev 32
- improved async input + improved build system + added time values to move struct
- Tue, 08 Apr 2014 21:13:28 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 08 Apr 2014 21:13:28 +0200] rev 31
- fixed some type bugs, uninitialized memory and async input function
- Mon, 07 Apr 2014 17:39:46 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 07 Apr 2014 17:39:46 +0200] rev 30
- experimental async input for single machine mode
- Mon, 07 Apr 2014 14:08:57 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 07 Apr 2014 14:08:57 +0200] rev 29
- fixed checkmate and completed implementation (more testing is still advised)
- Fri, 04 Apr 2014 17:36:42 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 04 Apr 2014 17:36:42 +0200] rev 28
- NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
- Thu, 03 Apr 2014 16:07:04 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 03 Apr 2014 16:07:04 +0200] rev 27
- moved checkmate and stalemate flags to gamestate
- Tue, 01 Apr 2014 14:04:00 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Apr 2014 14:04:00 +0200] rev 26
- introduced single machine mode
- Tue, 01 Apr 2014 12:30:25 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Apr 2014 12:30:25 +0200] rev 25
- implemented king
- Tue, 01 Apr 2014 10:28:08 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Apr 2014 10:28:08 +0200] rev 24
- implemented queen
- Mon, 31 Mar 2014 15:03:25 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 15:03:25 +0200] rev 23
- introduced game state structure
- Mon, 31 Mar 2014 14:08:00 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 14:08:00 +0200] rev 22
- improved network performance
- Mon, 31 Mar 2014 14:00:58 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 14:00:58 +0200] rev 21
- implemented rook + some fixes
- Mon, 31 Mar 2014 11:41:08 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 11:41:08 +0200] rev 20
- added optional alternate config for chess lib
- Mon, 31 Mar 2014 11:16:32 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 31 Mar 2014 11:16:32 +0200] rev 19
- moved chess rules to separate lib
- Sat, 29 Mar 2014 16:53:58 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 29 Mar 2014 16:53:58 +0100] rev 18
- fixed bishop + added pawn promotion + added move log
- Sat, 29 Mar 2014 14:46:33 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 29 Mar 2014 14:46:33 +0100] rev 17
- implemented bishop rules
- Fri, 28 Mar 2014 14:32:52 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 28 Mar 2014 14:32:52 +0100] rev 16
- introduced status codes for get_location to produce detailed error messages + added knight rules
- Fri, 28 Mar 2014 11:45:01 +0100
- by Mike Becker <universe@uap-core.de> [Fri, 28 Mar 2014 11:45:01 +0100] rev 15
- completed pawn rules + bug fixes for 4-char-moves
- Wed, 26 Mar 2014 14:53:15 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 26 Mar 2014 14:53:15 +0100] rev 14
- fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
- Wed, 26 Mar 2014 14:12:59 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 26 Mar 2014 14:12:59 +0100] rev 13
- completed eval_move
- Wed, 26 Mar 2014 13:16:49 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 26 Mar 2014 13:16:49 +0100] rev 12
- interface for retrieving locations when using short algebraic notation
inverted return values of not yet implemented functions to prevent bugs
- Sat, 22 Mar 2014 18:56:52 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 18:56:52 +0100] rev 11
- added network messages for check and checkmate
- Sat, 22 Mar 2014 17:23:07 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 17:23:07 +0100] rev 10
- prepared code base for implementing rules
- Sat, 22 Mar 2014 16:25:49 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 16:25:49 +0100] rev 9
- implemented castling (without validation)
- Sat, 22 Mar 2014 16:04:02 +0100
- by Mike Becker <universe@uap-core.de> [Sat, 22 Mar 2014 16:04:02 +0100] rev 8
- implemented simple pawn movement
- Wed, 19 Mar 2014 15:36:54 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 19 Mar 2014 15:36:54 +0100] rev 7
- implemented chess board and remis/surrender messages
- Wed, 19 Mar 2014 10:08:25 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 19 Mar 2014 10:08:25 +0100] rev 6
- structured code
- Mon, 17 Mar 2014 15:39:36 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 17 Mar 2014 15:39:36 +0100] rev 5
- separated server and client module
- Mon, 17 Mar 2014 14:35:53 +0100
- by Mike Becker <universe@uap-core.de> [Mon, 17 Mar 2014 14:35:53 +0100] rev 4
- exit hook
- Thu, 06 Mar 2014 15:03:06 +0100
- by Mike Becker <universe@uap-core.de> [Thu, 06 Mar 2014 15:03:06 +0100] rev 3
- changed UI to ncurses session + added network handshake
- Sun, 23 Feb 2014 21:03:35 +0100
- by Mike Becker <universe@uap-core.de> [Sun, 23 Feb 2014 21:03:35 +0100] rev 2
- fixed network code + added game info and transmission of game info
- Wed, 05 Feb 2014 14:07:43 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 05 Feb 2014 14:07:43 +0100] rev 1
- added (single) client / server architecture