changelog
- Wed, 11 Jun 2014 15:38:01 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 11 Jun 2014 15:38:01 +0200] rev 48
- added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
- Wed, 28 May 2014 15:47:57 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 28 May 2014 15:47:57 +0200] rev 47
- refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
- Thu, 17 Apr 2014 12:16:14 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Apr 2014 12:16:14 +0200] rev 46
- netcode is now aware of connection losses
- Thu, 17 Apr 2014 11:55:36 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Apr 2014 11:55:36 +0200] rev 45
- removed nonblocking sockets for causing problems and not being necessary
- Thu, 17 Apr 2014 11:41:02 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Apr 2014 11:41:02 +0200] rev 44
- surrender is now resign
- Wed, 16 Apr 2014 22:20:59 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 22:20:59 +0200] rev 43
- changed netcode numbers
- Wed, 16 Apr 2014 21:57:53 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:57:53 +0200] rev 42
- fixed bug where an invalid network response lead to an accepted move
- Wed, 16 Apr 2014 21:46:34 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:46:34 +0200] rev 41
- faced struct alignment problems
- Wed, 16 Apr 2014 21:16:05 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 21:16:05 +0200] rev 40
- fixed Move struct size inconsistancy across plattforms
- Wed, 16 Apr 2014 20:32:25 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 16 Apr 2014 20:32:25 +0200] rev 39
- mvwasyncgetnstr now echos EOL
- Sat, 12 Apr 2014 13:42:57 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 12 Apr 2014 13:42:57 +0200] rev 38
- fixed memory underflow bug in mvwasyncgetnstr
- Thu, 10 Apr 2014 12:10:09 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 12:10:09 +0200] rev 37
- minor improvements by using macros
- Thu, 10 Apr 2014 11:44:55 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 10 Apr 2014 11:44:55 +0200] rev 36
- reduced awesome great nanosecond precision so we can compile on OS X
- Wed, 09 Apr 2014 18:11:51 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 18:11:51 +0200] rev 35
- tried to improve colors
- Wed, 09 Apr 2014 12:07:47 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 12:07:47 +0200] rev 34
- added nonblocking read for network games + minor build system fixes
- Wed, 09 Apr 2014 11:12:04 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 09 Apr 2014 11:12:04 +0200] rev 33
- implemented time control