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implemented bishop rules
Sat, 29 Mar 2014 14:46:33 +0100
, by Mike Becker
introduced status codes for get_location to produce detailed error messages + added knight rules
Fri, 28 Mar 2014 14:32:52 +0100
, by Mike Becker
completed pawn rules + bug fixes for 4-char-moves
Fri, 28 Mar 2014 11:45:01 +0100
, by Mike Becker
fixed crucial bug where both players could move at the same time + added pawn rules (TODO: en passant)
Wed, 26 Mar 2014 14:53:15 +0100
, by Mike Becker
completed eval_move
Wed, 26 Mar 2014 14:12:59 +0100
, by Mike Becker
interface for retrieving locations when using short algebraic notation
Wed, 26 Mar 2014 13:16:49 +0100
, by Mike Becker
added network messages for check and checkmate
Sat, 22 Mar 2014 18:56:52 +0100
, by Mike Becker
prepared code base for implementing rules
Sat, 22 Mar 2014 17:23:07 +0100
, by Mike Becker
implemented castling (without validation)
Sat, 22 Mar 2014 16:25:49 +0100
, by Mike Becker
implemented simple pawn movement
Sat, 22 Mar 2014 16:04:02 +0100
, by Mike Becker
implemented chess board and remis/surrender messages
Wed, 19 Mar 2014 15:36:54 +0100
, by Mike Becker
structured code
Wed, 19 Mar 2014 10:08:25 +0100
, by Mike Becker
separated server and client module
Mon, 17 Mar 2014 15:39:36 +0100
, by Mike Becker
exit hook
Mon, 17 Mar 2014 14:35:53 +0100
, by Mike Becker
changed UI to ncurses session + added network handshake
Thu, 06 Mar 2014 15:03:06 +0100
, by Mike Becker
fixed network code + added game info and transmission of game info
Sun, 23 Feb 2014 21:03:35 +0100
, by Mike Becker
added (single) client / server architecture
Wed, 05 Feb 2014 14:07:43 +0100
, by Mike Becker
init project
Thu, 23 Jan 2014 14:45:34 +0100
, by Mike Becker
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