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added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate
Wed, 11 Jun 2014 15:38:01 +0200
, by Mike Becker
refactoring of getlocation mechanism for better short algebraic notation support (does now respect pinned pieces) + fixed a bug where a pawn could advance through a piece (e.g. e2e4 could jump over a piece on e3)
Wed, 28 May 2014 15:47:57 +0200
, by Mike Becker
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