Wed, 29 Aug 2018 14:01:41 +0200
PGN output now correctly breaks after black has also moved
1 /*
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3 *
4 * Copyright 2016 Mike Becker. All rights reserved.
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30 #include "rules.h"
31 #include "rook.h"
32 #include "bishop.h"
33 #include "queen.h"
35 _Bool queen_chkrules(Move* move) {
36 return bishop_chkrules(move) || rook_chkrules(move);
37 }
39 _Bool queen_isblocked(GameState *gamestate, Move *move) {
40 if (rook_chkrules(move)) {
41 return rook_isblocked(gamestate, move);
42 } else {
43 return bishop_isblocked(gamestate, move);
44 }
45 }