Mon, 31 Mar 2014 15:03:25 +0200
introduced game state structure
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2014 Mike Becker. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ #include <stdlib.h> #include <string.h> #include "network.h" #define new_socket() socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); int net_create(Server *server, char* port) { server->info = NULL; struct sockaddr_in addr; addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(atoi(port)); server->fd = new_socket(); if (server->fd > -1) { int true = 1; setsockopt(server->fd, SOL_SOCKET, SO_REUSEADDR, &true, sizeof(int)); if (bind(server->fd, (struct sockaddr*)&addr, sizeof(addr))) { server->fd = -1; return 1; } else { return 0; } } else { return 1; } } int getaddrinfo_intrnl(char *host, char *port, struct addrinfo **info) { struct addrinfo hints; memset(&hints, 0, sizeof(hints)); hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; return getaddrinfo(host, port, &hints, info); } int net_find(Server *server, char *host, char* port) { memset(server, 0, sizeof(Server)); server->fd = -1; return getaddrinfo_intrnl(host, port, &(server->info)); } int net_listen(Server *server) { listen(server->fd, 1); Client* client = calloc(1, sizeof(Client)); client->fd = -1; server->client = client; client->fd = accept(server->fd, &(client->address), &(client->address_len)); return client->fd == -1; } int net_connect(Server *server) { Client* client = calloc(1, sizeof(Client)); client->fd = -1; server->fd = new_socket(); server->client = client; if (server->fd == -1) { return 1; } return connect(server->fd, server->info->ai_addr, server->info->ai_addrlen); } int net_destroy(Server *server) { if (server->info) { freeaddrinfo(server->info); } if (server->client) { shutdown(server->client->fd, SHUT_RDWR); free(server->client); } if (server->fd > -1) { return shutdown(server->fd, SHUT_RDWR); } return EXIT_SUCCESS; } void net_send_code(int socket, uint8_t code) { send(socket, &code, sizeof(uint8_t), 0); } void net_send_data(int socket, uint8_t code, void *data, size_t len) { uint8_t pkg[len+1]; pkg[0] = code; memcpy(pkg+1, data, len); send(socket, pkg, len+1, 0); } uint8_t net_recieve_code(int socket) { uint8_t code; recv(socket, &code, sizeof(uint8_t), 0); return code; } void net_recieve_data(int socket, void *data, size_t len) { recv(socket, data, len, 0); }