src/chess/rook.c

Tue, 28 Aug 2018 14:03:09 +0200

author
Mike Becker <universe@uap-core.de>
date
Tue, 28 Aug 2018 14:03:09 +0200
changeset 58
7ba8a97a8b6e
parent 55
54ea19938d57
permissions
-rw-r--r--

simplifies Makefiles

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2016 Mike Becker. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 */

#include "rules.h"
#include "rook.h"

_Bool rook_chkrules(Move *move) {
    return move->torow == move->fromrow || move->tofile == move->fromfile;
}

_Bool rook_isblocked(GameState *gamestate, Move *move) {
    
    if (move->torow == move->fromrow) {
        int d = move->tofile > move->fromfile ? 1 : -1;
        uint8_t f = move->fromfile;
        while (f != move->tofile-d) {
            f += d;
            if (gamestate->board[move->fromrow][f]) {
                return 1;
            }
        }
    } else {
        int d = move->torow > move->fromrow ? 1 : -1;
        uint8_t r = move->fromrow;
        while (r != move->torow - d) {
            r += d;
            if (gamestate->board[r][move->fromfile]) {
                return 1;
            }
        }
    }
    
    return 0;
}

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