Tue, 01 Apr 2014 10:28:08 +0200
implemented queen
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2014 Mike Becker. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
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9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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28 */
30 #include "rules.h"
31 #include "rook.h"
32 #include "bishop.h"
33 #include "queen.h"
35 _Bool queen_chkrules(Move* move) {
36 return bishop_chkrules(move) || rook_chkrules(move);
37 }
39 _Bool queen_isblocked(GameState *gamestate, Move *move) {
40 if (rook_chkrules(move)) {
41 return rook_isblocked(gamestate, move);
42 } else {
43 return bishop_isblocked(gamestate, move);
44 }
45 }
47 int queen_getlocation(GameState *gamestate, Move *move) {
49 Move moveasrook = *move;
50 int rookaspect = rook_getlocation(gamestate, &moveasrook);
52 Move moveasbishop = *move;
53 int bishopaspect = bishop_getlocation(gamestate, &moveasbishop);
55 if (rookaspect == VALID_MOVE_SYNTAX && bishopaspect == VALID_MOVE_SYNTAX) {
56 return AMBIGUOUS_MOVE;
57 }
59 if (rookaspect == VALID_MOVE_SYNTAX) {
60 *move = moveasrook;
61 return VALID_MOVE_SYNTAX;
62 }
64 if (bishopaspect == VALID_MOVE_SYNTAX) {
65 *move = moveasbishop;
66 return VALID_MOVE_SYNTAX;
67 }
69 return INVALID_POSITION;
70 }