src/network.h

Wed, 11 Jun 2014 15:38:01 +0200

author
Mike Becker <universe@uap-core.de>
date
Wed, 11 Jun 2014 15:38:01 +0200
changeset 48
0cedda2544da
parent 46
4dcfb4c58b6d
child 49
02c509a44e98
permissions
-rw-r--r--

added return code to move validation (for more informative messages) + fixed a bug where simulations added movelist items to the original gamestate

     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     3  *
     4  * Copyright 2014 Mike Becker. All rights reserved.
     5  *
     6  * Redistribution and use in source and binary forms, with or without
     7  * modification, are permitted provided that the following conditions are met:
     8  *
     9  *   1. Redistributions of source code must retain the above copyright
    10  *      notice, this list of conditions and the following disclaimer.
    11  *
    12  *   2. Redistributions in binary form must reproduce the above copyright
    13  *      notice, this list of conditions and the following disclaimer in the
    14  *      documentation and/or other materials provided with the distribution.
    15  *
    16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    26  * POSSIBILITY OF SUCH DAMAGE.
    27  *
    28  */
    30 #ifndef TCHESS_NETWORK_H
    31 #define	TCHESS_NETWORK_H
    33 #include <sys/socket.h>
    34 #include <netdb.h>
    36 #ifdef	__cplusplus
    37 extern "C" {
    38 #endif
    40 #define NETCODE_ACCEPT 0x02
    41 #define NETCODE_DECLINE 0x04
    42 #define NETCODE_GAMEINFO 0x10
    43 #define NETCODE_MOVE 0x20
    44 #define NETCODE_CHECK 0x22
    45 #define NETCODE_CHECKMATE 0x24
    46 #define NETCODE_STALEMATE 0x28
    47 #define NETCODE_RESIGN 0x41
    48 #define NETCODE_REMIS 0x42
    49 #define NETCODE_TIMEOVER 0x44
    50 #define NETCODE_CONNLOST 0x80
    52 #define NETCODE_VERSION 14
    54 typedef struct {
    55     int fd; /* -1, if we are the client */
    56     struct sockaddr address;
    57     socklen_t address_len;
    58 } Client;
    60 typedef struct {
    61     int fd;
    62     struct addrinfo* info; /* NULL, if we are the server */
    63     Client *client;
    64 } Server;
    66 int net_create(Server *server, char* port);
    67 int net_find(Server *server, char* host, char* port);
    69 int net_listen(Server *server);
    70 int net_destroy(Server *server);
    71 int net_connect(Server *server);
    73 void net_send_code(int socket, uint8_t code);
    74 void net_send_data(int socket, uint8_t code, void *data, size_t len);
    75 uint8_t net_recieve_code(int socket);
    76 void net_recieve_data(int socket, void *data, size_t len);
    78 #ifdef	__cplusplus
    79 }
    80 #endif
    82 #endif	/* TCHESS_NETWORK_H */

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