src/network.h

Sun, 23 Feb 2014 21:03:35 +0100

author
Mike Becker <universe@uap-core.de>
date
Sun, 23 Feb 2014 21:03:35 +0100
changeset 2
0a08f79c320d
parent 1
e5fbb8f9edbe
child 3
3693fd2eb0e9
permissions
-rw-r--r--

fixed network code + added game info and transmission of game info

     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
     3  *
     4  * Copyright 2014 Mike Becker. All rights reserved.
     5  *
     6  * Redistribution and use in source and binary forms, with or without
     7  * modification, are permitted provided that the following conditions are met:
     8  *
     9  *   1. Redistributions of source code must retain the above copyright
    10  *      notice, this list of conditions and the following disclaimer.
    11  *
    12  *   2. Redistributions in binary form must reproduce the above copyright
    13  *      notice, this list of conditions and the following disclaimer in the
    14  *      documentation and/or other materials provided with the distribution.
    15  *
    16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
    17  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
    18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
    19  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
    20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
    21  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
    22  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    23  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
    24  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
    25  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
    26  * POSSIBILITY OF SUCH DAMAGE.
    27  *
    28  */
    30 #ifndef TCHESS_NETWORK_H
    31 #define	TCHESS_NETWORK_H
    33 #include <sys/socket.h>
    34 #include <netdb.h>
    36 #ifdef	__cplusplus
    37 extern "C" {
    38 #endif
    40 #define NETCODE_GAMEINFO 1
    42 typedef struct {
    43     int fd; /* -1, if we are the client */
    44     struct sockaddr address;
    45     socklen_t address_len;
    46 } Client;
    48 typedef struct {
    49     int fd;
    50     struct addrinfo* info; /* NULL, if we are the server */
    51     Client *client;
    52 } Server;
    54 int net_create(Server *server, char* port);
    55 int net_find(Server *server, char* host, char* port);
    57 int net_listen(Server *server);
    58 int net_destroy(Server *server);
    59 int net_connect(Server *server);
    61 void net_send(int socket, uint32_t code, void *data, size_t len);
    62 int net_recieve_code(int socket);
    63 void net_recieve_data(int socket, void *data, size_t len);
    66 #ifdef	__cplusplus
    67 }
    68 #endif
    70 #endif	/* TCHESS_NETWORK_H */

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