--- a/src/server.c Wed Aug 29 13:45:13 2018 +0200 +++ b/src/server.c Wed Aug 29 13:55:18 2018 +0200 @@ -69,7 +69,7 @@ GameState continuegame; gamestate_init(&continuegame); if (settings->continuepgn) { - // preload PGN data before handshake + /* preload PGN data before handshake */ FILE *pgnfile = fopen(settings->continuepgn, "r"); if (pgnfile) { int result = read_pgn(pgnfile, &continuegame, @@ -106,7 +106,7 @@ int fd = server.client->fd; if (settings->continuepgn) { - // Continue game, send PGN data + /* Continue game, send PGN data */ uint16_t mc = 0; MoveList *movelist = continuegame.movelist; while (movelist) { @@ -133,7 +133,7 @@ net_send_data(fd, NETCODE_PGNDATA, pgndata, pgndata_size); free(pgndata); } else { - // Start new game + /* Start new game */ net_send_data(fd, NETCODE_GAMEINFO, &(settings->gameinfo), sizeof(GameInfo)); }