src/server.c

changeset 64
4eda5df55f86
parent 60
0c50aac49e55
     1.1 --- a/src/server.c	Wed Aug 29 13:45:13 2018 +0200
     1.2 +++ b/src/server.c	Wed Aug 29 13:55:18 2018 +0200
     1.3 @@ -69,7 +69,7 @@
     1.4      GameState continuegame;
     1.5      gamestate_init(&continuegame);
     1.6      if (settings->continuepgn) {
     1.7 -        // preload PGN data before handshake
     1.8 +        /* preload PGN data before handshake */
     1.9          FILE *pgnfile = fopen(settings->continuepgn, "r");
    1.10          if (pgnfile) {
    1.11              int result = read_pgn(pgnfile, &continuegame,
    1.12 @@ -106,7 +106,7 @@
    1.13  
    1.14      int fd = server.client->fd;
    1.15      if (settings->continuepgn) {
    1.16 -        // Continue game, send PGN data
    1.17 +        /* Continue game, send PGN data */
    1.18          uint16_t mc = 0;
    1.19          MoveList *movelist = continuegame.movelist;
    1.20          while (movelist) {
    1.21 @@ -133,7 +133,7 @@
    1.22          net_send_data(fd, NETCODE_PGNDATA, pgndata, pgndata_size);
    1.23          free(pgndata);
    1.24      } else {
    1.25 -        // Start new game
    1.26 +        /* Start new game */
    1.27          net_send_data(fd, NETCODE_GAMEINFO,
    1.28              &(settings->gameinfo), sizeof(GameInfo));
    1.29      }

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