Wed, 09 Apr 2014 09:34:07 +0200
improved async input + improved build system + added time values to move struct
6 | 1 | /* |
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
3 | * | |
4 | * Copyright 2014 Mike Becker. All rights reserved. | |
5 | * | |
6 | * Redistribution and use in source and binary forms, with or without | |
7 | * modification, are permitted provided that the following conditions are met: | |
8 | * | |
9 | * 1. Redistributions of source code must retain the above copyright | |
10 | * notice, this list of conditions and the following disclaimer. | |
11 | * | |
12 | * 2. Redistributions in binary form must reproduce the above copyright | |
13 | * notice, this list of conditions and the following disclaimer in the | |
14 | * documentation and/or other materials provided with the distribution. | |
15 | * | |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
26 | * POSSIBILITY OF SUCH DAMAGE. | |
27 | * | |
28 | */ | |
29 | ||
30 | #ifndef GAME_H | |
31 | #define GAME_H | |
32 | ||
19
6a26114297a1
moved chess rules to separate lib
Mike Becker <universe@uap-core.de>
parents:
18
diff
changeset
|
33 | #include "chess/chess.h" |
6 | 34 | #include "terminal-chess.h" |
35 | ||
36 | #ifdef __cplusplus | |
37 | extern "C" { | |
38 | #endif | |
39 | ||
40 | void game_start(Settings *settings, int opponent); | |
26
e0a76ee1bb2b
introduced single machine mode
Mike Becker <universe@uap-core.de>
parents:
23
diff
changeset
|
41 | void game_start_singlemachine(Settings *settings); |
6 | 42 | |
43 | #ifdef __cplusplus | |
44 | } | |
45 | #endif | |
46 | ||
47 | #endif /* GAME_H */ | |
48 |