Fri, 04 Apr 2014 17:36:42 +0200
NEED TESTING: implemented check and checkmate - TODO: avoid checkmate by moving another piece in between
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1 | /* |
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Mike Becker <universe@uap-core.de>
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2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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Mike Becker <universe@uap-core.de>
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3 | * |
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Mike Becker <universe@uap-core.de>
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4 | * Copyright 2014 Mike Becker. All rights reserved. |
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Mike Becker <universe@uap-core.de>
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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Mike Becker <universe@uap-core.de>
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8 | * |
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Mike Becker <universe@uap-core.de>
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9 | * 1. Redistributions of source code must retain the above copyright |
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Mike Becker <universe@uap-core.de>
parents:
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10 | * notice, this list of conditions and the following disclaimer. |
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Mike Becker <universe@uap-core.de>
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11 | * |
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12 | * 2. Redistributions in binary form must reproduce the above copyright |
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Mike Becker <universe@uap-core.de>
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13 | * notice, this list of conditions and the following disclaimer in the |
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Mike Becker <universe@uap-core.de>
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14 | * documentation and/or other materials provided with the distribution. |
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Mike Becker <universe@uap-core.de>
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 | * POSSIBILITY OF SUCH DAMAGE. |
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27 | * |
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28 | */ |
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29 | |
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30 | #include "rules.h" |
24 | 31 | #include "rook.h" |
32 | #include "bishop.h" | |
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33 | #include "queen.h" |
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34 | |
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35 | _Bool queen_chkrules(Move* move) { |
24 | 36 | return bishop_chkrules(move) || rook_chkrules(move); |
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37 | } |
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38 | |
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39 | _Bool queen_isblocked(GameState *gamestate, Move *move) { |
24 | 40 | if (rook_chkrules(move)) { |
41 | return rook_isblocked(gamestate, move); | |
42 | } else { | |
43 | return bishop_isblocked(gamestate, move); | |
44 | } | |
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45 | } |
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46 | |
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47 | int queen_getlocation(GameState *gamestate, Move *move) { |
24 | 48 | |
49 | Move moveasrook = *move; | |
50 | int rookaspect = rook_getlocation(gamestate, &moveasrook); | |
51 | ||
52 | Move moveasbishop = *move; | |
53 | int bishopaspect = bishop_getlocation(gamestate, &moveasbishop); | |
54 | ||
55 | if (rookaspect == VALID_MOVE_SYNTAX && bishopaspect == VALID_MOVE_SYNTAX) { | |
56 | return AMBIGUOUS_MOVE; | |
57 | } | |
58 | ||
59 | if (rookaspect == VALID_MOVE_SYNTAX) { | |
60 | *move = moveasrook; | |
61 | return VALID_MOVE_SYNTAX; | |
62 | } | |
63 | ||
64 | if (bishopaspect == VALID_MOVE_SYNTAX) { | |
65 | *move = moveasbishop; | |
66 | return VALID_MOVE_SYNTAX; | |
67 | } | |
68 | ||
69 | return INVALID_POSITION; | |
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70 | } |