test/Game.java

changeset 25
f82aa7afe872
parent 24
e43dee5892f4
child 26
05c3c6842aef
--- a/test/Game.java	Sun Apr 19 10:48:00 2015 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,94 +0,0 @@
-package de.uapcore.threelittlestars;
-
-import java.awt.BorderLayout;
-import java.io.IOException;
-
-import javax.swing.JFrame;
-import javax.swing.JOptionPane;
-
-import de.uapcore.threelittlestars.entities.Player;
-import de.uapcore.threelittlestars.entities.Player.PlayerCharacter;
-import de.uapcore.threelittlestars.managers.AssetManager;
-import de.uapcore.threelittlestars.managers.InputManager;
-import de.uapcore.threelittlestars.managers.WorldManager;
-import de.uapcore.threelittlestars.renderers.GameRenderer;
-
-
-public class Game implements Runnable {
-   
-   public static final int TICK_RATE = 32;
-
-   private InputManager im;
-   private AssetManager am;
-   private WorldManager wm;
-   
-   private MainFrame frame;
-   private MainPanel canvas;
-
-   public Game(MainFrame frame, PlayerCharacter playerCharacter) {
-
-      this.frame = frame;
-      canvas = new MainPanel();
-      
-      am = new AssetManager(canvas);
-      wm = new WorldManager(am);
-      im = new InputManager();
-      
-      canvas.setRenderer(new GameRenderer(wm));
-      canvas.addKeyListener(im);
-      
-      frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
-      frame.add(canvas, BorderLayout.CENTER);
-      frame.pack();
-      canvas.requestFocusInWindow();
-
-      try {
-         startGame(playerCharacter);
-      } catch (IOException e) {
-         JOptionPane.showMessageDialog(frame, "Die Weltdaten sind beschÃĪdigt.",
-               frame.getTitle(), JOptionPane.ERROR_MESSAGE);
-         System.exit(1);
-      }
-   }
-   
-   public void startGame(PlayerCharacter character) throws IOException {
-      Player.setCharacter(character);
-      
-      // TODO: asset / savegame loading
-      wm.loadAsset("testworld"); // just testing here
-      
-      new Thread(this).start();
-   }
-   
-   @Override
-   public void run() {
-      long lastTick = System.currentTimeMillis();
-      do {
-         long currentTick = System.currentTimeMillis();
-         if (currentTick - lastTick >= TICK_RATE) {
-            lastTick += TICK_RATE;
-            
-            // Deliver buffered input events
-            im.deliverEvents(wm);
-            
-            // Call updates
-            wm.update();
-            
-            // Catch other key events
-            if (im.isEscapePressed()) {
-               frame.setVisible(false);
-            }
-            
-            
-            // Repaint canvas
-            canvas.repaint();
-         }
-         Thread.yield();
-      } while (frame.isVisible());
-      
-      // Cleanup stuff
-      frame.dispose();
-      System.exit(0);
-   }
-
-}

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