Sun, 06 Oct 2024 20:49:43 +0200 | Mike Becker | revert introduction of high level ucx trees and stick to the low level API | changeset | files |
Sun, 06 Oct 2024 19:45:34 +0200 | Mike Becker | fix memory leak in asc_text_printf() | changeset | files |
Sun, 06 Oct 2024 19:43:08 +0200 | Mike Becker | update to recent snapshot of ucx 3.1 | changeset | files |
Thu, 15 Aug 2024 17:33:42 +0200 | Mike Becker | define macro for predefined shader | changeset | files |
Wed, 14 Aug 2024 21:09:52 +0200 | Mike Becker | centralize draw functions | changeset | files |
Sun, 11 Aug 2024 16:29:09 +0200 | Mike Becker | redesign FPS counter | changeset | files |
Sun, 11 Aug 2024 16:28:54 +0200 | Mike Becker | fix that update_transform flag was never cleared | changeset | files |