Thu, 21 Mar 2024 23:00:39 +0100 | Mike Becker | increase maximum possible number of 2D layers | changeset | files |
Thu, 21 Mar 2024 22:23:00 +0100 | Mike Becker | add correct interleaving of opaque and transparent sprites | changeset | files |
Thu, 21 Mar 2024 20:48:18 +0100 | Mike Becker | rename font shader to generic sprite shader | changeset | files |
Thu, 21 Mar 2024 20:34:33 +0100 | Mike Becker | minor improvements | changeset | files |