Mon, 01 Apr 2024 19:44:00 +0200 | Mike Becker | cleanup includes | changeset | files |
Mon, 01 Apr 2024 19:01:04 +0200 | Mike Becker | create new UI subdir | changeset | files |
Mon, 01 Apr 2024 18:54:19 +0200 | Mike Becker | remove unnecessary scene container | changeset | files |
Fri, 29 Mar 2024 00:03:25 +0100 | Mike Becker | make the timer have nanoseconds precision | changeset | files |
Thu, 28 Mar 2024 23:30:21 +0100 | Mike Becker | simplify how transforms work | changeset | files |
Tue, 26 Mar 2024 20:37:21 +0100 | Mike Becker | create own compilation unit for GL context - fixes shader not being created per context | changeset | files |
Thu, 21 Mar 2024 23:01:09 +0100 | Mike Becker | fix iteration order when drawing nodes | changeset | files |
Thu, 21 Mar 2024 23:00:39 +0100 | Mike Becker | increase maximum possible number of 2D layers | changeset | files |