Fri, 12 Apr 2024 22:22:07 +0200 Mike Becker use fancy named parameters for asc_text() changeset | files
Fri, 12 Apr 2024 22:03:15 +0200 Mike Becker improve ui/text.h interface a lot changeset | files
Wed, 10 Apr 2024 19:43:34 +0200 Mike Becker implement centered wrapped text changeset | files
Wed, 10 Apr 2024 19:35:14 +0200 Mike Becker add convenience function to add nodes to the UI of the active window changeset | files
Wed, 10 Apr 2024 19:31:26 +0200 Mike Becker make hidden flag a general attribute of nodes changeset | files
Wed, 10 Apr 2024 19:29:09 +0200 Mike Becker remove check for alpha == zero because that will almost never happen changeset | files
Wed, 10 Apr 2024 19:24:39 +0200 Mike Becker fix illegally skipping geometry update of text node changeset | files
Wed, 10 Apr 2024 19:20:44 +0200 Mike Becker use new scale2d function in text update changeset | files
Wed, 10 Apr 2024 19:16:26 +0200 Mike Becker fix scale not initialized to 1 changeset | files
Tue, 09 Apr 2024 21:18:52 +0200 Mike Becker add texture.h changeset | files
Mon, 01 Apr 2024 19:44:00 +0200 Mike Becker cleanup includes changeset | files
Mon, 01 Apr 2024 19:01:04 +0200 Mike Becker create new UI subdir changeset | files
Mon, 01 Apr 2024 18:54:19 +0200 Mike Becker remove unnecessary scene container changeset | files
Fri, 29 Mar 2024 00:03:25 +0100 Mike Becker make the timer have nanoseconds precision changeset | files
Thu, 28 Mar 2024 23:30:21 +0100 Mike Becker simplify how transforms work changeset | files
Tue, 26 Mar 2024 20:37:21 +0100 Mike Becker create own compilation unit for GL context - fixes shader not being created per context changeset | files
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