Sun, 21 Jan 2024 13:58:23 +0100 Mike Becker improve implementation of scene graph tree changeset | files
Sun, 21 Jan 2024 13:34:49 +0100 Mike Becker make AscText immutable when drawing changeset | files
Sun, 21 Jan 2024 13:31:51 +0100 Mike Becker rename AscTextNode to just AscText changeset | files
Thu, 18 Jan 2024 21:58:58 +0100 Mike Becker allow NULL argument für asc_text() changeset | files
Thu, 18 Jan 2024 21:53:16 +0100 Mike Becker don't force the use of CxBuffer in AscTextNode changeset | files
Mon, 18 Dec 2023 19:05:30 +0100 Mike Becker use new cxBufferReset function changeset | files
Mon, 18 Dec 2023 19:04:44 +0100 Mike Becker add first draft of a scene graph structure changeset | files
Mon, 18 Dec 2023 13:04:04 +0100 Mike Becker add pseudo-rule s.t. dry-runs won't fail changeset | files
Thu, 23 Nov 2023 23:08:57 +0100 Mike Becker improve text node API changeset | files
Sun, 19 Nov 2023 13:27:08 +0100 Mike Becker fix missing UTF8 support for text rendering changeset | files
Sun, 19 Nov 2023 13:22:43 +0100 Mike Becker fix text rendering for alpha==0 changeset | files
Wed, 15 Nov 2023 22:51:40 +0100 Mike Becker add text rendering and demo FPS counter changeset | files
Wed, 08 Nov 2023 23:17:07 +0100 Mike Becker add shader loading and unloading changeset | files
Wed, 08 Nov 2023 21:53:43 +0100 Mike Becker remove C++ support changeset | files
Wed, 08 Nov 2023 21:53:21 +0100 Mike Becker use OpenGL 4.0 by default changeset | files
Wed, 08 Nov 2023 21:46:29 +0100 Mike Becker add projection matrix to AscWindow changeset | files
(0) -16 +16 tip

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