Mon, 18 Dec 2023 19:04:44 +0100 Mike Becker add first draft of a scene graph structure changeset | files
Mon, 18 Dec 2023 13:04:04 +0100 Mike Becker add pseudo-rule s.t. dry-runs won't fail changeset | files
Thu, 23 Nov 2023 23:08:57 +0100 Mike Becker improve text node API changeset | files
Sun, 19 Nov 2023 13:27:08 +0100 Mike Becker fix missing UTF8 support for text rendering changeset | files
Sun, 19 Nov 2023 13:22:43 +0100 Mike Becker fix text rendering for alpha==0 changeset | files
Wed, 15 Nov 2023 22:51:40 +0100 Mike Becker add text rendering and demo FPS counter changeset | files
Wed, 08 Nov 2023 23:17:07 +0100 Mike Becker add shader loading and unloading changeset | files
Wed, 08 Nov 2023 21:53:43 +0100 Mike Becker remove C++ support changeset | files
Wed, 08 Nov 2023 21:53:21 +0100 Mike Becker use OpenGL 4.0 by default changeset | files
Wed, 08 Nov 2023 21:46:29 +0100 Mike Becker add projection matrix to AscWindow changeset | files
Tue, 07 Nov 2023 21:24:06 +0100 Mike Becker add font management changeset | files
Tue, 07 Nov 2023 21:13:04 +0100 Mike Becker make ASC_MAX_WINDOWS an unsigned literal changeset | files
Tue, 07 Nov 2023 20:59:10 +0100 Mike Becker use the context flag to quit the application changeset | files
Tue, 07 Nov 2023 20:24:08 +0100 Mike Becker add script to update make rules changeset | files
Wed, 01 Nov 2023 21:00:33 +0100 Mike Becker improve code structure changeset | files
Wed, 01 Nov 2023 20:09:49 +0100 Mike Becker move window related stuff to its own unit changeset | files
Mon, 30 Oct 2023 18:54:16 +0100 Mike Becker give unions names changeset | files
Mon, 30 Oct 2023 18:42:09 +0100 Mike Becker add simple color data types changeset | files
Mon, 30 Oct 2023 18:09:27 +0100 Mike Becker add datatypes.h changeset | files
Mon, 30 Oct 2023 17:59:37 +0100 Mike Becker fix possible double-invocation of asc_window_destroy_impl() changeset | files
Mon, 30 Oct 2023 17:40:34 +0100 Mike Becker update uwproj files changeset | files
Fri, 06 Oct 2023 21:21:10 +0200 Mike Becker initial commit changeset | files
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